5 Second Rule - Group Games vs Charterstone: Digital Edition
5 Second Rule - Group Games
Boris Mikic
App Store
$5.8K/mo
~$70.1K/yr · 730K installs
VS
Charterstone: Digital Edition
Acram Digital
App Store
$173/mo
~$2.1K/yr · 650 installs
Revenue winner
5 Second Rule - Group Games wins
+3275% vs other
Installs winner
5 Second Rule - Group Games wins
+112171% vs other
MAU winner
5 Second Rule - Group Games wins
+186082% vs other
Rating winner
5 Second Rule - Group Games wins
+29% vs other
Why 5 Second Rule - Group Games is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- 5 Second Rule - Group Games earns roughly 34× more per month than Charterstone: Digital Edition - $5.8K vs $173.
- Subscription model. 5 Second Rule - Group Games runs a $43.41/mo subscription that compounds; Charterstone: Digital Edition relies on one-shot IAP or ads.
- Bigger install base. 5 Second Rule - Group Games has ~730K lifetime installs vs Charterstone: Digital Edition's ~650 - 1122.7× the funnel top.
- Better app store reviews. 5 Second Rule - Group Games sits at 4.66★ vs 3.62★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full 5 Second Rule - Group Games report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$5.8K
◀
$173
Annual revenue (est.)
$70.1K
◀
$2.1K
Lifetime installs (est.)
730K
◀
650
Monthly active users (est.)?
145K
◀
78
App Store rating
4.66★
◀
3.62★
Total ratings
9K
◀
13
US grossing rank
-
=
-
Cheapest monthly sub
$43.41
◀
No sub
IAP tiers detected
1 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Feb 13, 2019
- Last updated
- Jan 27, 2026
- File size
- 27.7 MB
- Content rating
- 17+
- Version
- 1.5.8
- Languages
- English, German
- Category
- Games
- Price
- USD9.99
- Released
- Mar 25, 2020
- Last updated
- Dec 17, 2022
- File size
- 328.9 MB
- Content rating
- 12+
- Version
- 1.2.9
- Languages
- English
5 Second Rule - Group Games trajectory
Charterstone: Digital Edition trajectory
FAQ
Which makes more money, 5 Second Rule - Group Games or Charterstone: Digital Edition? v
5 Second Rule - Group Games earns about $5.8K per month, while Charterstone: Digital Edition earns about $173. That is a 33.7× revenue gap (~$5.7K more per month for 5 Second Rule - Group Games). Annual revenue: 5 Second Rule - Group Games ≈ $70.1K/year, Charterstone: Digital Edition ≈ $2.1K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, 5 Second Rule - Group Games or Charterstone: Digital Edition? v
5 Second Rule - Group Games leads with about 730K estimated downloads vs 650 for Charterstone: Digital Edition - a 1122.7× gap. 5 Second Rule - Group Games's App Store downloads are estimated from 9K ratings × the standard 1:75 ratio. Charterstone: Digital Edition's App Store downloads are estimated from 13 ratings.
Are 5 Second Rule - Group Games and Charterstone: Digital Edition in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do 5 Second Rule - Group Games and Charterstone: Digital Edition offer? v
5 Second Rule - Group Games: IAP range 1 tiers detected. Charterstone: Digital Edition: no IAP detected on the public listing. 5 Second Rule - Group Games runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Charterstone: Digital Edition runs "Paid app ($9.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, 5 Second Rule - Group Games or Charterstone: Digital Edition? v
5 Second Rule - Group Games edges ahead with ★ 4.7 vs ★ 3.6 (gap of 1.0 stars). Rating volume: 5 Second Rule - Group Games 9K ratings, Charterstone: Digital Edition 13 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these 5 Second Rule - Group Games vs Charterstone: Digital Edition revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $5.8K for 5 Second Rule - Group Games and $173 for Charterstone: Digital Edition are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare 5 Second Rule - Group Games or Charterstone: Digital Edition to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
