AirBasketball - AuditoryAR vs GameChanger

AirBasketball - AuditoryAR

AIRGO LIMITED
App Store
$96/mo
~$1.2K/yr · 4K installs
VS

GameChanger

GameChanger Media
Google Play
$135.9K/mo
~$1.63M/yr · 4.7M installs
Revenue winner GameChanger wins +141416% vs other
Installs winner GameChanger wins +130006% vs other
MAU winner GameChanger wins +65519% vs other
Rating winner GameChanger wins +5% vs other

Why GameChanger is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. GameChanger earns roughly 1415× more per month than AirBasketball - AuditoryAR - $135.9K vs $96.
  2. Subscription model. GameChanger runs a $28.27/mo subscription that compounds; AirBasketball - AuditoryAR relies on one-shot IAP or ads.
  3. Bigger install base. GameChanger has ~4.7M lifetime installs vs AirBasketball - AuditoryAR's ~4K - 1301.1× the funnel top.

Find more apps with this revenue gap · Full GameChanger report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

AirBasketball - AuditoryAR
vs
GameChanger
Monthly revenue (est.)?
$96
$135.9K
Annual revenue (est.)
$1.2K
$1.63M
Lifetime installs (est.)
4K
4.7M
Monthly active users (est.)?
419.75
275K
App Store rating
4.29★
4.49★
Total ratings
73
28K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$28.27
IAP tiers detected
0 tiers
=
0 tiers

AirBasketball - AuditoryAR

AIRGO LIMITED
App Store
Category
Sports
Price
USD0.99
Released
Jun 12, 2022
Last updated
May 8, 2026
File size
296.2 MB
Content rating
17+
Version
2.4
Languages
English, Chinese
View full AirBasketball - AuditoryAR report →

GameChanger

GameChanger Media
Google Play
Category
Sports
Price
Free
Released
Jan 31, 2018
Last updated
May 1, 2026
File size
-
Content rating
Everyone
Version
2026.9.0.1
Languages
-
View full GameChanger report →

AirBasketball - AuditoryAR trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

GameChanger trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, AirBasketball - AuditoryAR or GameChanger? v
GameChanger earns about $135.9K per month, while AirBasketball - AuditoryAR earns about $96. That is a 1415.2× revenue gap (~$135.8K more per month for GameChanger). Annual revenue: AirBasketball - AuditoryAR ≈ $1.2K/year, GameChanger ≈ $1.63M/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, AirBasketball - AuditoryAR or GameChanger? v
GameChanger leads with about 4.7M estimated downloads vs 4K for AirBasketball - AuditoryAR - a 1301.1× gap. AirBasketball - AuditoryAR's App Store downloads are estimated from 73 ratings × the standard 1:75 ratio. GameChanger reports 1,000,000+ installs on Google Play.
Are AirBasketball - AuditoryAR and GameChanger in the same App Store category on each store and competing for the same money? v
Yes - both apps sit in the Sports category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do AirBasketball - AuditoryAR and GameChanger offer? v
AirBasketball - AuditoryAR: no IAP detected on the public listing. GameChanger: IAP range $7.99 - $99.99 per item. AirBasketball - AuditoryAR runs a "Paid app ($0.99)" monetization model; GameChanger runs "Subscription (~$28.27/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, AirBasketball - AuditoryAR or GameChanger? v
GameChanger edges ahead with ★ 4.5 vs ★ 4.3 (gap of 0.2 stars). Rating volume: AirBasketball - AuditoryAR 73 ratings, GameChanger 9K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these AirBasketball - AuditoryAR vs GameChanger revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $96 for AirBasketball - AuditoryAR and $135.9K for GameChanger are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Sports) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare AirBasketball - AuditoryAR or GameChanger to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.