Art of War: Legions vs Clash of Clans

Art of War: Legions

Fastone Games
Google Play
$1.55M/mo
~$18.59M/yr · 63.5M installs
VS

Clash of Clans

Supercell
Google Play
$10.20M/mo
~$122.38M/yr · 869.0M installs
Revenue winner Clash of Clans wins +558% vs other
Installs winner Clash of Clans wins +1269% vs other
MAU winner Clash of Clans wins +544% vs other
Rating winner Clash of Clans wins +10% vs other

Why Clash of Clans is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Clash of Clans earns roughly 7× more per month than Art of War: Legions - $10.20M vs $1.55M.
  2. Aggressive pricing. Clash of Clans undercuts at $8.34/mo vs $10.20/mo - converts a higher % of free users.
  3. Bigger install base. Clash of Clans has ~869.0M lifetime installs vs Art of War: Legions's ~63.5M - 13.7× the funnel top.
  4. Better app store reviews. Clash of Clans sits at 4.49★ vs 4.08★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Clash of Clans report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Art of War: Legions
vs
Clash of Clans
Monthly revenue (est.)?
$1.55M
$10.20M
Annual revenue (est.)
$18.59M
$122.38M
Lifetime installs (est.)
63.5M
869.0M
Monthly active users (est.)?
2.2M
13.9M
App Store rating
4.08★
4.49★
Total ratings
886K
61.5M
US grossing rank
-
=
-
Cheapest monthly sub
$10.20
$8.34
IAP tiers detected
0 tiers
=
0 tiers

Art of War: Legions

Fastone Games
Google Play
Category
Strategy
Price
Free
Released
Oct 12, 2019
Last updated
Jan 27, 2026
File size
-
Content rating
Everyone 10+
Version
7.7.4
Languages
-
View full Art of War: Legions report →

Clash of Clans

Supercell
Google Play
Category
Strategy
Price
Free
Released
Sep 30, 2013
Last updated
May 4, 2026
File size
-
Content rating
Everyone 10+
Version
18.350.8
Languages
-
View full Clash of Clans report →

Art of War: Legions trajectory

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Clash of Clans trajectory

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FAQ

Which makes more money, Art of War: Legions or Clash of Clans? v
Clash of Clans earns about $10.20M per month, while Art of War: Legions earns about $1.55M. That is a 6.6× revenue gap (~$8.65M more per month for Clash of Clans). Annual revenue: Art of War: Legions ≈ $18.59M/year, Clash of Clans ≈ $122.38M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Art of War: Legions or Clash of Clans? v
Clash of Clans leads with about 869.0M estimated downloads vs 63.5M for Art of War: Legions - a 13.7× gap. Art of War: Legions reports 50,000,000+ installs on Google Play. Clash of Clans reports 500,000,000+ installs on Google Play.
Are Art of War: Legions and Clash of Clans in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Art of War: Legions and Clash of Clans offer? v
Art of War: Legions: IAP range $0.99 - $104.99 per item. Clash of Clans: IAP range $0.29 - $239.99 per item. Art of War: Legions runs a "Subscription (~$10.20/mo)" monetization model; Clash of Clans runs "Subscription (~$8.34/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Art of War: Legions or Clash of Clans? v
Clash of Clans edges ahead with ★ 4.5 vs ★ 4.1 (gap of 0.4 stars). Rating volume: Art of War: Legions 26K ratings, Clash of Clans 2.0M ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Art of War: Legions vs Clash of Clans revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.55M for Art of War: Legions and $10.20M for Clash of Clans are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Art of War: Legions or Clash of Clans to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.