Azur Lane vs The Seven Deadly Sins

Azur Lane

YOSTAR LIMITED
App Store
$4.3K/mo
~$51.1K/yr · 532K installs
VS

The Seven Deadly Sins

Netmarble Corporation
App Store
$697.2K/mo
~$8.37M/yr · 21.6M installs
Revenue winner The Seven Deadly Sins wins +16277% vs other
Installs winner The Seven Deadly Sins wins +3956% vs other
MAU winner The Seven Deadly Sins wins +2988% vs other
Rating winner The Seven Deadly Sins wins +5% vs other

Why The Seven Deadly Sins is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. The Seven Deadly Sins earns roughly 164× more per month than Azur Lane - $697.2K vs $4.3K.
  2. Aggressive pricing. The Seven Deadly Sins undercuts at $12.99/mo vs $34.72/mo - converts a higher % of free users.
  3. Bigger install base. The Seven Deadly Sins has ~21.6M lifetime installs vs Azur Lane's ~532K - 40.6× the funnel top.

Find more apps with this revenue gap · Full The Seven Deadly Sins report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Azur Lane
vs
The Seven Deadly Sins
Monthly revenue (est.)?
$4.3K
$697.2K
Annual revenue (est.)
$51.1K
$8.37M
Lifetime installs (est.)
532K
21.6M
Monthly active users (est.)?
105K
3.2M
App Store rating
4.48★
4.72★
Total ratings
7K
144K
US grossing rank
-
=
-
Cheapest monthly sub
$34.72
$12.99
IAP tiers detected
10 tiers
=
10 tiers

Azur Lane

YOSTAR LIMITED
App Store
Category
Games
Price
Free
Released
Aug 17, 2018
Last updated
May 7, 2026
File size
3.73 GB
Content rating
17+
Version
1.17.0
Languages
English
View full Azur Lane report →

The Seven Deadly Sins

Netmarble Corporation
App Store
Category
Games
Price
Free
Released
Mar 2, 2020
Last updated
May 7, 2026
File size
368.5 MB
Content rating
12+
Version
2.101.2
Languages
English, French, German, Indonesian, Italian, Japanese +7 more
View full The Seven Deadly Sins report →

Azur Lane trajectory

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The Seven Deadly Sins trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Azur Lane or The Seven Deadly Sins? v
The Seven Deadly Sins earns about $697.2K per month, while Azur Lane earns about $4.3K. That is a 163.8× revenue gap (~$692.9K more per month for The Seven Deadly Sins). Annual revenue: Azur Lane ≈ $51.1K/year, The Seven Deadly Sins ≈ $8.37M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Azur Lane or The Seven Deadly Sins? v
The Seven Deadly Sins leads with about 21.6M estimated downloads vs 532K for Azur Lane - a 40.6× gap. Azur Lane's App Store downloads are estimated from 7K ratings × the standard 1:75 ratio. The Seven Deadly Sins's App Store downloads are estimated from 144K ratings.
Are Azur Lane and The Seven Deadly Sins in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Azur Lane and The Seven Deadly Sins offer? v
Azur Lane: IAP range 10 tiers detected. The Seven Deadly Sins: IAP range 10 tiers detected. Azur Lane runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; The Seven Deadly Sins runs "Subscription (~$6.67/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Azur Lane or The Seven Deadly Sins? v
The Seven Deadly Sins edges ahead with ★ 4.7 vs ★ 4.5 (gap of 0.2 stars). Rating volume: Azur Lane 7K ratings, The Seven Deadly Sins 144K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Azur Lane vs The Seven Deadly Sins revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $4.3K for Azur Lane and $697.2K for The Seven Deadly Sins are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Azur Lane or The Seven Deadly Sins to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.