Big Farm: Mobile Harvest vs Dungeon Clawler
Big Farm: Mobile Harvest
Goodgame Studio
App Store
$224.3K/mo
~$2.69M/yr · 3.5M installs
VS
Dungeon Clawler
Stray Fawn Studio
App Store
$28.4K/mo
~$340.9K/yr · 152K installs
Revenue winner
Big Farm: Mobile Harvest wins
+690% vs other
Installs winner
Big Farm: Mobile Harvest wins
+2201% vs other
MAU winner
Big Farm: Mobile Harvest wins
+2144% vs other
Rating winner
Dungeon Clawler wins
+7% vs other
Why Big Farm: Mobile Harvest is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Big Farm: Mobile Harvest earns roughly 8× more per month than Dungeon Clawler - $224.3K vs $28.4K.
- Subscription model. Big Farm: Mobile Harvest runs a $9.99/mo subscription that compounds; Dungeon Clawler relies on one-shot IAP or ads.
- Bigger install base. Big Farm: Mobile Harvest has ~3.5M lifetime installs vs Dungeon Clawler's ~152K - 23.0× the funnel top.
- More monetization surfaces. Big Farm: Mobile Harvest runs 10 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Big Farm: Mobile Harvest report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$224.3K
◀
$28.4K
Annual revenue (est.)
$2.69M
◀
$340.9K
Lifetime installs (est.)
3.5M
◀
152K
Monthly active users (est.)?
694K
◀
31K
App Store rating
4.59★
▶
4.92★
Total ratings
32K
◀
2K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
◀
No sub
IAP tiers detected
10 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Oct 25, 2017
- Last updated
- May 6, 2026
- File size
- 253.5 MB
- Content rating
- 4+
- Version
- 10.91.38272
- Languages
- Bulgarian, Czech, Danish, Dutch, English, Finnish +18 more
- Category
- Games
- Price
- USD6.99
- Released
- Nov 21, 2024
- Last updated
- May 5, 2026
- File size
- 973.0 MB
- Content rating
- 9+
- Version
- 1.0.507
- Languages
- English, French, German, Italian, Japanese, Korean +6 more
Big Farm: Mobile Harvest trajectory
Dungeon Clawler trajectory
FAQ
Which makes more money, Big Farm: Mobile Harvest or Dungeon Clawler? v
Big Farm: Mobile Harvest earns about $224.3K per month, while Dungeon Clawler earns about $28.4K. That is a 7.9× revenue gap (~$195.9K more per month for Big Farm: Mobile Harvest). Annual revenue: Big Farm: Mobile Harvest ≈ $2.69M/year, Dungeon Clawler ≈ $340.9K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Big Farm: Mobile Harvest or Dungeon Clawler? v
Big Farm: Mobile Harvest leads with about 3.5M estimated downloads vs 152K for Dungeon Clawler - a 23.0× gap. Big Farm: Mobile Harvest's App Store downloads are estimated from 32K ratings × the standard 1:75 ratio. Dungeon Clawler's App Store downloads are estimated from 2K ratings.
Are Big Farm: Mobile Harvest and Dungeon Clawler in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Big Farm: Mobile Harvest and Dungeon Clawler offer? v
Big Farm: Mobile Harvest: IAP range 10 tiers detected. Dungeon Clawler: no IAP detected on the public listing. Big Farm: Mobile Harvest runs a "Subscription (~$9.99/mo)" monetization model; Dungeon Clawler runs "Paid app ($6.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Big Farm: Mobile Harvest or Dungeon Clawler? v
Dungeon Clawler edges ahead with ★ 4.9 vs ★ 4.6 (gap of 0.3 stars). Rating volume: Big Farm: Mobile Harvest 32K ratings, Dungeon Clawler 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Big Farm: Mobile Harvest vs Dungeon Clawler revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $224.3K for Big Farm: Mobile Harvest and $28.4K for Dungeon Clawler are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Big Farm: Mobile Harvest or Dungeon Clawler to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
