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Dungeon Clawler earns about
$28.4K/month
range $15.6K – $41.2K · $340.9K/year
Live data · refreshed every hour
Per Day
$947
$521 – $1.4K
Per Week
$6.6K
$3.6K – $9.6K
Per Month
$28.4K
$15.6K – $41.2K
Per Year
$340.9K
$187.5K – $494.3K
Lifetime
$852.2K
$468.7K – $1.24M
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for Dungeon Clawler
Auto-generated from this app's real revenue ($28.4K/month · $340.9K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
22/100
Opportunity
35/100
Cloneability
$6
Revenue / install
✓ Features to copy
- the proven core flow that drove these download numbers
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature
- onboarding flow
- IAP unlock or one-time purchase
- settings + share
💰 Pricing recommendation
Dungeon Clawler is paid at USD6.99. Consider a free + IAP model - broader install base, similar ARPU.
🔡 App Store title ideas
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📺 TikTok / ad hook angles
- "I tried Dungeon Clawler for 30 days - here's what I'd do differently"
- "Why Dungeon Clawler costs $9.99/mo when ours costs $5.99"
- "The games app Dungeon Clawler won't tell you these 3 things"
Monetization
Paid app ($6.99)Revenue mix (estimated)
- Paid upfront ~100%
Paying users (est.)
Per-MAU revenue from category benchmark ($0.50–$3.00/mo)
In-App Purchases
No in-app purchases
Paid app: $6.99
App Details
Pulled from the App Store- Current Version
- 1.0.507
- Released
- Nov 21, 2024
- Last Updated
- May 5, 2026
- File Size
- 973.0 MB
- Required OS
- 13.0
- Content Rating
- 9+
- Category
- Games
- Price
- USD6.99
- Currency
- USD
- Languages
- English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Chinese, Spanish, Turkish
- Developer
- Stray Fawn Studio
What's new in v1.0.507
- Fan Claw Controls fixed
- Primary Ending Cutscene fixed
Fun Numbers - share these
$0
every second
$1
every minute
$39
every hour
$947
every day
- ☕ Buys 189 $5 coffees every day
- 👨💻 Pays for 2 senior engineer salaries per year
- 🚗 Earns enough for 8 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 456 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
152K
estimated from 1,905 ratings
Active Users (MAU est.)
31K
20.3% of installs · GAMES category benchmark
Rating
4.92 ★
2K reviews
Monetization
Paid app ($6.99)
Rating Distribution
5★
2K
4★
78
3★
12
2★
6
1★
10
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Frequently Asked About Dungeon Clawler
How much money does Dungeon Clawler make on the App Store? ⌄
Dungeon Clawler has an estimated App Store revenue of $28.4K per month (~$340.9K per year, $947 per day) with a likely range of $15.6K to $41.2K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Dungeon Clawler get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (2K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 152K total iOS downloads for Dungeon Clawler - and roughly 31K monthly active users on iPhone and iPad.
Is Dungeon Clawler a top grossing iOS app and what is its App Store rank? ⌄
Dungeon Clawler is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Dungeon Clawler compares to other highest-grossing iPhone and iPad apps.
How is Dungeon Clawler App Store revenue estimated? ⌄
Rev.now estimates Dungeon Clawler App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Dungeon Clawler offer on iOS? ⌄
Dungeon Clawler currently shows no in-app purchases or subscription pricing on the public App Store listing. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Dungeon Clawler App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare Dungeon Clawler side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Dungeon Clawler? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Dungeon Clawler. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.