Candy Crush Saga vs FPse for Android devices

Candy Crush Saga

King
Google Play
$487.4K/mo
~$5.85M/yr · 2.3B installs
VS

FPse for Android devices

Schtruck & LDchen
Google Play
$26.8K/mo
~$321.0K/yr · 746K installs
Revenue winner Candy Crush Saga wins +1722% vs other
Installs winner Candy Crush Saga wins +304624% vs other
MAU winner Candy Crush Saga wins +29154% vs other
Rating winner Candy Crush Saga wins +4% vs other

Why Candy Crush Saga is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Candy Crush Saga earns roughly 18× more per month than FPse for Android devices - $487.4K vs $26.8K.
  2. Subscription model. Candy Crush Saga runs a $12.19/mo subscription that compounds; FPse for Android devices relies on one-shot IAP or ads.
  3. Bigger install base. Candy Crush Saga has ~2.3B lifetime installs vs FPse for Android devices's ~746K - 3047.2× the funnel top.

Find more apps with this revenue gap · Full Candy Crush Saga report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Candy Crush Saga
vs
FPse for Android devices
Monthly revenue (est.)?
$487.4K
$26.8K
Annual revenue (est.)
$5.85M
$321.0K
Lifetime installs (est.)
2.3B
746K
Monthly active users (est.)?
27.3M
93K
App Store rating
4.63★
4.45★
Total ratings
38.9M
65K
US grossing rank
-
=
-
Cheapest monthly sub
$12.19
No sub
IAP tiers detected
0 tiers
=
0 tiers

Candy Crush Saga

King
Google Play
Category
Casual
Price
Free
Released
Nov 15, 2012
Last updated
Jun 11, 2026
File size
-
Content rating
Everyone
Version
1.330.0.1
Languages
-
View full Candy Crush Saga report →

FPse for Android devices

Schtruck & LDchen
Google Play
Category
Casual
Price
USD2.99
Released
Feb 12, 2011
Last updated
Jun 23, 2025
File size
-
Content rating
Everyone
Version
13.0
Languages
-
View full FPse for Android devices report →

Candy Crush Saga trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FPse for Android devices trajectory

JulAugSepOctNovDecJanFebMarAprMayJun

FAQ

Which makes more money, Candy Crush Saga or FPse for Android devices? v
Candy Crush Saga earns about $487.4K per month, while FPse for Android devices earns about $26.8K. That is a 18.2× revenue gap (~$460.7K more per month for Candy Crush Saga). Annual revenue: Candy Crush Saga ≈ $5.85M/year, FPse for Android devices ≈ $321.0K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Candy Crush Saga or FPse for Android devices? v
Candy Crush Saga leads with about 2.3B estimated downloads vs 746K for FPse for Android devices - a 3047.2× gap. Candy Crush Saga reports 1,000,000,000+ installs on Google Play. FPse for Android devices reports 500,000+ installs on Google Play.
Are Candy Crush Saga and FPse for Android devices in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Casual category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Candy Crush Saga and FPse for Android devices offer? v
Candy Crush Saga: IAP range $0.99 - $149.99 per item. FPse for Android devices: no IAP detected on the public listing. Candy Crush Saga runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; FPse for Android devices runs "Paid app ($2.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Candy Crush Saga or FPse for Android devices? v
Candy Crush Saga edges ahead with ★ 4.6 vs ★ 4.4 (gap of 0.2 stars). Rating volume: Candy Crush Saga 2.1M ratings, FPse for Android devices 10K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Candy Crush Saga vs FPse for Android devices revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $487.4K for Candy Crush Saga and $26.8K for FPse for Android devices are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Casual) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Candy Crush Saga or FPse for Android devices to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.