Candy Crush Saga vs Most Likely To - Boomit

Candy Crush Saga

King
Google Play
$480.8K/mo
~$5.77M/yr · 2.2B installs
VS

Most Likely To - Boomit

SmartID Technologies
Google Play
$429/mo
~$5.1K/yr · 238K installs
Revenue winner Candy Crush Saga wins +111967% vs other
Installs winner Candy Crush Saga wins +939904% vs other
MAU winner Candy Crush Saga wins +78781% vs other
Rating winner Candy Crush Saga wins +13% vs other

Why Candy Crush Saga is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Candy Crush Saga earns roughly 1121× more per month than Most Likely To - Boomit - $480.8K vs $429.
  2. Premium pricing. Candy Crush Saga charges $12.19/mo vs Most Likely To - Boomit's $4.89/mo - higher ARPU per converted user.
  3. Bigger install base. Candy Crush Saga has ~2.2B lifetime installs vs Most Likely To - Boomit's ~238K - 9400.0× the funnel top.
  4. Better app store reviews. Candy Crush Saga sits at 4.63★ vs 4.10★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Candy Crush Saga report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Candy Crush Saga
vs
Most Likely To - Boomit
Monthly revenue (est.)?
$480.8K
$429
Annual revenue (est.)
$5.77M
$5.1K
Lifetime installs (est.)
2.2B
238K
Monthly active users (est.)?
26.9M
34K
App Store rating
4.63★
4.10★
Total ratings
38.9M
555
US grossing rank
-
=
-
Cheapest monthly sub
$12.19
$4.89
IAP tiers detected
0 tiers
=
0 tiers

Candy Crush Saga

King
Google Play
Category
Casual
Price
Free
Released
Nov 15, 2012
Last updated
Apr 30, 2026
File size
-
Content rating
Everyone
Version
1.327.0.1
Languages
-
View full Candy Crush Saga report →

Most Likely To - Boomit

SmartID Technologies
Google Play
Category
Casual
Price
Free
Released
Apr 25, 2023
Last updated
Oct 28, 2025
File size
-
Content rating
Mature 17+
Version
2.7.11
Languages
-
View full Most Likely To - Boomit report →

Candy Crush Saga trajectory

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Most Likely To - Boomit trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Candy Crush Saga or Most Likely To - Boomit? v
Candy Crush Saga earns about $480.8K per month, while Most Likely To - Boomit earns about $429. That is a 1120.7× revenue gap (~$480.3K more per month for Candy Crush Saga). Annual revenue: Candy Crush Saga ≈ $5.77M/year, Most Likely To - Boomit ≈ $5.1K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Candy Crush Saga or Most Likely To - Boomit? v
Candy Crush Saga leads with about 2.2B estimated downloads vs 238K for Most Likely To - Boomit - a 9400.0× gap. Candy Crush Saga reports 1,000,000,000+ installs on Google Play. Most Likely To - Boomit reports 100,000+ installs on Google Play.
Are Candy Crush Saga and Most Likely To - Boomit in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Casual category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Candy Crush Saga and Most Likely To - Boomit offer? v
Candy Crush Saga: IAP range $0.99 - $149.99 per item. Most Likely To - Boomit: IAP range $2.99 - $7.99 per item. Candy Crush Saga runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Most Likely To - Boomit runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Candy Crush Saga or Most Likely To - Boomit? v
Candy Crush Saga edges ahead with ★ 4.6 vs ★ 4.1 (gap of 0.5 stars). Rating volume: Candy Crush Saga 2.1M ratings, Most Likely To - Boomit 4 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Candy Crush Saga vs Most Likely To - Boomit revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $480.8K for Candy Crush Saga and $429 for Most Likely To - Boomit are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Casual) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Candy Crush Saga or Most Likely To - Boomit to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.