Candy Crush Saga vs Human: Fall Flat
Candy Crush Saga
King
App Store
$18.75M/mo
~$225.03M/yr · 664.6M installs
VS
Human: Fall Flat
505 Games (US), Inc.
App Store
$32.8K/mo
~$394.1K/yr · 247K installs
Revenue winner
Candy Crush Saga wins
+57001% vs other
Installs winner
Candy Crush Saga wins
+269179% vs other
MAU winner
Candy Crush Saga wins
+22340% vs other
Rating winner
Candy Crush Saga wins
+13% vs other
Why Candy Crush Saga is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Candy Crush Saga earns roughly 571× more per month than Human: Fall Flat - $18.75M vs $32.8K.
- Subscription model. Candy Crush Saga runs a $26.03/mo subscription that compounds; Human: Fall Flat relies on one-shot IAP or ads.
- Bigger install base. Candy Crush Saga has ~664.6M lifetime installs vs Human: Fall Flat's ~247K - 2692.8× the funnel top.
- More monetization surfaces. Candy Crush Saga runs 8 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Candy Crush Saga report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$18.75M
◀
$32.8K
Annual revenue (est.)
$225.03M
◀
$394.1K
Lifetime installs (est.)
664.6M
◀
247K
Monthly active users (est.)?
10.6M
◀
47K
App Store rating
4.71★
◀
4.15★
Total ratings
3.9M
◀
3K
US grossing rank
#11
◀
-
Cheapest monthly sub
$26.03
◀
No sub
IAP tiers detected
8 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Nov 14, 2012
- Last updated
- May 6, 2026
- File size
- 313.6 MB
- Content rating
- 12+
- Version
- 1.327.0.1
- Languages
- Arabic, Catalan, Croatian, Czech, Danish, Dutch +23 more
- Category
- Games
- Price
- USD4.99
- Released
- Jun 26, 2019
- Last updated
- Oct 9, 2025
- File size
- 1.23 GB
- Content rating
- 4+
- Version
- 2.5
- Languages
- English
Candy Crush Saga trajectory
Human: Fall Flat trajectory
FAQ
Which makes more money, Candy Crush Saga or Human: Fall Flat? v
Candy Crush Saga earns about $18.75M per month, while Human: Fall Flat earns about $32.8K. That is a 571.0× revenue gap (~$18.72M more per month for Candy Crush Saga). Annual revenue: Candy Crush Saga ≈ $225.03M/year, Human: Fall Flat ≈ $394.1K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Candy Crush Saga or Human: Fall Flat? v
Candy Crush Saga leads with about 664.6M estimated downloads vs 247K for Human: Fall Flat - a 2692.8× gap. Candy Crush Saga's App Store downloads are estimated from 3.9M ratings × the standard 1:75 ratio. Human: Fall Flat's App Store downloads are estimated from 3K ratings.
Are Candy Crush Saga and Human: Fall Flat in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Candy Crush Saga and Human: Fall Flat offer? v
Candy Crush Saga: IAP range 8 tiers detected. Human: Fall Flat: no IAP detected on the public listing. Candy Crush Saga runs a "Free casual game · ads + tiny sub take (~$0.08/MAU) · calibrated by US grossing rank #11" monetization model; Human: Fall Flat runs "Paid app ($4.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Candy Crush Saga or Human: Fall Flat? v
Candy Crush Saga edges ahead with ★ 4.7 vs ★ 4.2 (gap of 0.6 stars). Rating volume: Candy Crush Saga 3.9M ratings, Human: Fall Flat 3K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Candy Crush Saga vs Human: Fall Flat revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $18.75M for Candy Crush Saga and $32.8K for Human: Fall Flat are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Candy Crush Saga or Human: Fall Flat to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
