Chess for Kids: Learn to Play vs Gambonanza

Chess for Kids: Learn to Play

Chess.com
App Store
$86.2K/mo
~$1.03M/yr · 10.8M installs
VS

Gambonanza

Stray Fawn Studio
App Store
$53.0K/mo
~$635.5K/yr · 332K installs
Revenue winner Chess for Kids: Learn to Play wins +63% vs other
Installs winner Chess for Kids: Learn to Play wins +3152% vs other
MAU winner Chess for Kids: Learn to Play wins +2315% vs other
Rating winner Gambonanza wins +4% vs other

Why Chess for Kids: Learn to Play is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Chess for Kids: Learn to Play earns roughly 2× more per month than Gambonanza - $86.2K vs $53.0K.
  2. Subscription model. Chess for Kids: Learn to Play runs a $14.00/mo subscription that compounds; Gambonanza relies on one-shot IAP or ads.
  3. Bigger install base. Chess for Kids: Learn to Play has ~10.8M lifetime installs vs Gambonanza's ~332K - 32.5× the funnel top.
  4. More monetization surfaces. Chess for Kids: Learn to Play runs 4 IAP tiers vs 0 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Chess for Kids: Learn to Play report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Chess for Kids: Learn to Play
vs
Gambonanza
Monthly revenue (est.)?
$86.2K
$53.0K
Annual revenue (est.)
$1.03M
$635.5K
Lifetime installs (est.)
10.8M
332K
Monthly active users (est.)?
1.6M
67K
App Store rating
4.70★
4.89★
Total ratings
98K
2K
US grossing rank
-
=
-
Cheapest monthly sub
$14.00
No sub
IAP tiers detected
4 tiers
0 tiers

Chess for Kids: Learn to Play

Chess.com
App Store
Category
Games
Price
Free
Released
Apr 6, 2013
Last updated
Jun 12, 2026
File size
158.2 MB
Content rating
4+
Version
10.2.5
Languages
Arabic, Croatian, Czech, Dutch, English, French +22 more
View full Chess for Kids: Learn to Play report →

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
Jun 12, 2026
File size
172.4 MB
Content rating
4+
Version
1.2.0
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

Chess for Kids: Learn to Play trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Gambonanza trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Chess for Kids: Learn to Play or Gambonanza? v
Chess for Kids: Learn to Play earns about $86.2K per month, while Gambonanza earns about $53.0K. That is a 1.6× revenue gap (~$33.3K more per month for Chess for Kids: Learn to Play). Annual revenue: Chess for Kids: Learn to Play ≈ $1.03M/year, Gambonanza ≈ $635.5K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Chess for Kids: Learn to Play or Gambonanza? v
Chess for Kids: Learn to Play leads with about 10.8M estimated downloads vs 332K for Gambonanza - a 32.5× gap. Chess for Kids: Learn to Play's App Store downloads are estimated from 98K ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 2K ratings.
Are Chess for Kids: Learn to Play and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Chess for Kids: Learn to Play and Gambonanza offer? v
Chess for Kids: Learn to Play: IAP range 4 tiers detected. Gambonanza: no IAP detected on the public listing. Chess for Kids: Learn to Play runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Gambonanza runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Chess for Kids: Learn to Play or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.7 (gap of 0.2 stars). Rating volume: Chess for Kids: Learn to Play 98K ratings, Gambonanza 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Chess for Kids: Learn to Play vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $86.2K for Chess for Kids: Learn to Play and $53.0K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Chess for Kids: Learn to Play or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.