Chess for Kids: Learn to Play vs Plague Inc.

Chess for Kids: Learn to Play

Chess.com
App Store
$679.5K/mo
~$8.15M/yr · 10.5M installs
VS

Plague Inc.

Ndemic Creations
App Store
$644.5K/mo
~$7.73M/yr · 24.4M installs
Revenue winner Chess for Kids: Learn to Play wins +5% vs other
Installs winner Plague Inc. wins +132% vs other
MAU winner Plague Inc. wins +133% vs other
Rating winner Plague Inc. wins +2% vs other

Why Chess for Kids: Learn to Play is winning

Top 1 reasons - backed by the public App Store / Play Store numbers.

  1. Subscription model. Chess for Kids: Learn to Play runs a $9.99/mo subscription that compounds; Plague Inc. relies on one-shot IAP or ads.

Find more apps with this revenue gap · Full Chess for Kids: Learn to Play report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Chess for Kids: Learn to Play
vs
Plague Inc.
Monthly revenue (est.)?
$679.5K
$644.5K
Annual revenue (est.)
$8.15M
$7.73M
Lifetime installs (est.)
10.5M
24.4M
Monthly active users (est.)?
2.1M
4.9M
App Store rating
4.70★
4.81★
Total ratings
96K
163K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
No sub
IAP tiers detected
4 tiers
10 tiers

Chess for Kids: Learn to Play

Chess.com
App Store
Category
Games
Price
Free
Released
Apr 6, 2013
Last updated
May 5, 2026
File size
156.4 MB
Content rating
4+
Version
10.2.3
Languages
Arabic, Croatian, Czech, Dutch, English, French +22 more
View full Chess for Kids: Learn to Play report →

Plague Inc.

Ndemic Creations
App Store
Category
Games
Price
USD0.99
Released
May 26, 2012
Last updated
May 6, 2026
File size
123.6 MB
Content rating
9+
Version
1.24.4
Languages
English, French, German, Italian, Japanese, Korean +8 more
View full Plague Inc. report →

Chess for Kids: Learn to Play trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Plague Inc. trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Chess for Kids: Learn to Play or Plague Inc.? v
Chess for Kids: Learn to Play earns about $679.5K per month, while Plague Inc. earns about $644.5K. That is a 1.1× revenue gap (~$35.0K more per month for Chess for Kids: Learn to Play). Annual revenue: Chess for Kids: Learn to Play ≈ $8.15M/year, Plague Inc. ≈ $7.73M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Chess for Kids: Learn to Play or Plague Inc.? v
Plague Inc. leads with about 24.4M estimated downloads vs 10.5M for Chess for Kids: Learn to Play - a 2.3× gap. Chess for Kids: Learn to Play's App Store downloads are estimated from 96K ratings × the standard 1:75 ratio. Plague Inc.'s App Store downloads are estimated from 163K ratings.
Are Chess for Kids: Learn to Play and Plague Inc. in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Chess for Kids: Learn to Play and Plague Inc. offer? v
Chess for Kids: Learn to Play: IAP range 4 tiers detected. Plague Inc.: IAP range 10 tiers detected. Chess for Kids: Learn to Play runs a "Subscription (~$9.99/mo)" monetization model; Plague Inc. runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Chess for Kids: Learn to Play or Plague Inc.? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Chess for Kids: Learn to Play 96K ratings, Plague Inc. 163K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Chess for Kids: Learn to Play vs Plague Inc. revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $679.5K for Chess for Kids: Learn to Play and $644.5K for Plague Inc. are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Chess for Kids: Learn to Play or Plague Inc. to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.