Clash of Clans vs Total Battle: War Strategy

Clash of Clans

Supercell
Google Play
$6.88M/mo
~$82.57M/yr · 873.1M installs
VS

Total Battle: War Strategy

Scorewarrior
Google Play
$410.9K/mo
~$4.93M/yr · 66.4M installs
Revenue winner Clash of Clans wins +1575% vs other
Installs winner Clash of Clans wins +1215% vs other
MAU winner Clash of Clans wins +546% vs other
Rating winner Clash of Clans wins +10% vs other

Why Clash of Clans is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Clash of Clans earns roughly 17× more per month than Total Battle: War Strategy - $6.88M vs $410.9K.
  2. Aggressive pricing. Clash of Clans undercuts at $8.34/mo vs $15.73/mo - converts a higher % of free users.
  3. Bigger install base. Clash of Clans has ~873.1M lifetime installs vs Total Battle: War Strategy's ~66.4M - 13.1× the funnel top.
  4. Better app store reviews. Clash of Clans sits at 4.50★ vs 4.09★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Clash of Clans report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Clash of Clans
vs
Total Battle: War Strategy
Monthly revenue (est.)?
$6.88M
$410.9K
Annual revenue (est.)
$82.57M
$4.93M
Lifetime installs (est.)
873.1M
66.4M
Monthly active users (est.)?
24.4M
3.8M
App Store rating
4.50★
4.09★
Total ratings
61.4M
340K
US grossing rank
-
=
-
Cheapest monthly sub
$8.34
$15.73
IAP tiers detected
0 tiers
=
0 tiers

Clash of Clans

Supercell
Google Play
Category
Strategy
Price
Free
Released
Sep 30, 2013
Last updated
Jun 30, 2026
File size
-
Content rating
Everyone 10+
Version
18.400.9
Languages
-
View full Clash of Clans report →

Total Battle: War Strategy

Scorewarrior
Google Play
Category
Strategy
Price
Free
Released
Oct 8, 2018
Last updated
Jun 26, 2026
File size
-
Content rating
Everyone 10+
Version
345.1.70
Languages
-
View full Total Battle: War Strategy report →

Clash of Clans trajectory

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Total Battle: War Strategy trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Clash of Clans or Total Battle: War Strategy? v
Clash of Clans earns about $6.88M per month, while Total Battle: War Strategy earns about $410.9K. That is a 16.7× revenue gap (~$6.47M more per month for Clash of Clans). Annual revenue: Clash of Clans ≈ $82.57M/year, Total Battle: War Strategy ≈ $4.93M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Clash of Clans or Total Battle: War Strategy? v
Clash of Clans leads with about 873.1M estimated downloads vs 66.4M for Total Battle: War Strategy - a 13.1× gap. Clash of Clans reports 500,000,000+ installs on Google Play. Total Battle: War Strategy reports 50,000,000+ installs on Google Play.
Are Clash of Clans and Total Battle: War Strategy in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Clash of Clans and Total Battle: War Strategy offer? v
Clash of Clans: IAP range $0.29 - $239.99 per item. Total Battle: War Strategy: IAP range $0.99 - $249.99 per item. Clash of Clans runs a "Free game · whale-driven IAP economy (~$0.55/MAU)" monetization model; Total Battle: War Strategy runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Clash of Clans or Total Battle: War Strategy? v
Clash of Clans edges ahead with ★ 4.5 vs ★ 4.1 (gap of 0.4 stars). Rating volume: Clash of Clans 2.0M ratings, Total Battle: War Strategy 10K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Clash of Clans vs Total Battle: War Strategy revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $6.88M for Clash of Clans and $410.9K for Total Battle: War Strategy are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Clash of Clans or Total Battle: War Strategy to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.