Clash of Clans vs Lords Mobile: Kingdom Wars

Clash of Clans

Supercell
Google Play
$6.88M/mo
~$82.57M/yr · 873.1M installs
VS

Lords Mobile: Kingdom Wars

IGG.COM
Google Play
$1.85M/mo
~$22.24M/yr · 623.1M installs
Revenue winner Clash of Clans wins +271% vs other
Installs winner Clash of Clans wins +40% vs other
MAU winner Clash of Clans wins +40% vs other
Rating winner Clash of Clans wins +0% vs other

Why Clash of Clans is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Clash of Clans earns roughly 4× more per month than Lords Mobile: Kingdom Wars - $6.88M vs $1.85M.
  2. Aggressive pricing. Clash of Clans undercuts at $8.34/mo vs $17.23/mo - converts a higher % of free users.

Find more apps with this revenue gap · Full Clash of Clans report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Clash of Clans
vs
Lords Mobile: Kingdom Wars
Monthly revenue (est.)?
$6.88M
$1.85M
Annual revenue (est.)
$82.57M
$22.24M
Lifetime installs (est.)
873.1M
623.1M
Monthly active users (est.)?
24.4M
17.4M
App Store rating
4.50★
4.49★
Total ratings
61.4M
9.2M
US grossing rank
-
=
-
Cheapest monthly sub
$8.34
$17.23
IAP tiers detected
0 tiers
=
0 tiers

Clash of Clans

Supercell
Google Play
Category
Strategy
Price
Free
Released
Sep 30, 2013
Last updated
Jun 30, 2026
File size
-
Content rating
Everyone 10+
Version
18.400.7
Languages
-
View full Clash of Clans report →

Lords Mobile: Kingdom Wars

IGG.COM
Google Play
Category
Strategy
Price
Free
Released
Mar 21, 2016
Last updated
Jun 30, 2026
File size
-
Content rating
Teen
Version
2.197
Languages
-
View full Lords Mobile: Kingdom Wars report →

Clash of Clans trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Lords Mobile: Kingdom Wars trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Clash of Clans or Lords Mobile: Kingdom Wars? v
Clash of Clans earns about $6.88M per month, while Lords Mobile: Kingdom Wars earns about $1.85M. That is a 3.7× revenue gap (~$5.03M more per month for Clash of Clans). Annual revenue: Clash of Clans ≈ $82.57M/year, Lords Mobile: Kingdom Wars ≈ $22.24M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Clash of Clans or Lords Mobile: Kingdom Wars? v
Clash of Clans leads with about 873.1M estimated downloads vs 623.1M for Lords Mobile: Kingdom Wars - a 1.4× gap. Clash of Clans reports 500,000,000+ installs on Google Play. Lords Mobile: Kingdom Wars reports 500,000,000+ installs on Google Play.
Are Clash of Clans and Lords Mobile: Kingdom Wars in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Strategy category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Clash of Clans and Lords Mobile: Kingdom Wars offer? v
Clash of Clans: IAP range $0.29 - $239.99 per item. Lords Mobile: Kingdom Wars: IAP range $0.99 - $299.99 per item. Clash of Clans runs a "Free game · whale-driven IAP economy (~$0.55/MAU)" monetization model; Lords Mobile: Kingdom Wars runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Clash of Clans or Lords Mobile: Kingdom Wars? v
Clash of Clans edges ahead with ★ 4.5 vs ★ 4.5 (gap of 0.0 stars). Rating volume: Clash of Clans 2.0M ratings, Lords Mobile: Kingdom Wars 181K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Clash of Clans vs Lords Mobile: Kingdom Wars revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $6.88M for Clash of Clans and $1.85M for Lords Mobile: Kingdom Wars are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Strategy) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Clash of Clans or Lords Mobile: Kingdom Wars to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.