Clash of Clans vs Star Wars™: Galaxy of Heroes

Clash of Clans

Supercell
App Store
$1.70M/mo
~$20.42M/yr · 467.0M installs
VS

Star Wars™: Galaxy of Heroes

Electronic Arts
App Store
$1.22M/mo
~$14.63M/yr · 34.2M installs
Revenue winner Clash of Clans wins +40% vs other
Installs winner Clash of Clans wins +1266% vs other
MAU winner Clash of Clans wins +193% vs other
Rating winner Clash of Clans wins +4% vs other

Why Clash of Clans is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Aggressive pricing. Clash of Clans undercuts at $2.99/mo vs $9.99/mo - converts a higher % of free users.
  2. Bigger install base. Clash of Clans has ~467.0M lifetime installs vs Star Wars™: Galaxy of Heroes's ~34.2M - 13.7× the funnel top.
  3. Charts placement. Clash of Clans ranks #76 on the US grossing chart (the other app is unranked) - chart placement is a self-reinforcing flywheel.

Find more apps with this revenue gap · Full Clash of Clans report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Clash of Clans
vs
Star Wars™: Galaxy of Heroes
Monthly revenue (est.)?
$1.70M
$1.22M
Annual revenue (est.)
$20.42M
$14.63M
Lifetime installs (est.)
467.0M
34.2M
Monthly active users (est.)?
14.9M
5.1M
App Store rating
4.76★
4.59★
Total ratings
2.7M
228K
US grossing rank
#76
-
Cheapest monthly sub
$2.99
$9.99
IAP tiers detected
7 tiers
10 tiers

Clash of Clans

Supercell
App Store
Category
Games
Price
Free
Released
Aug 2, 2012
Last updated
May 6, 2026
File size
556.8 MB
Content rating
9+
Version
18.350.8
Languages
Arabic, Dutch, English, Finnish, French, German +15 more
View full Clash of Clans report →

Star Wars™: Galaxy of Heroes

Electronic Arts
App Store
Category
Games
Price
Free
Released
Nov 24, 2015
Last updated
Apr 28, 2026
File size
334.5 MB
Content rating
12+
Version
0.40.0
Languages
English, French, German, Indonesian, Italian, Japanese +8 more
View full Star Wars™: Galaxy of Heroes report →

Clash of Clans trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Star Wars™: Galaxy of Heroes trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Clash of Clans or Star Wars™: Galaxy of Heroes? v
Clash of Clans earns about $1.70M per month, while Star Wars™: Galaxy of Heroes earns about $1.22M. That is a 1.4× revenue gap (~$482.8K more per month for Clash of Clans). Annual revenue: Clash of Clans ≈ $20.42M/year, Star Wars™: Galaxy of Heroes ≈ $14.63M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Clash of Clans or Star Wars™: Galaxy of Heroes? v
Clash of Clans leads with about 467.0M estimated downloads vs 34.2M for Star Wars™: Galaxy of Heroes - a 13.7× gap. Clash of Clans's App Store downloads are estimated from 2.7M ratings × the standard 1:75 ratio. Star Wars™: Galaxy of Heroes's App Store downloads are estimated from 228K ratings.
Are Clash of Clans and Star Wars™: Galaxy of Heroes in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Clash of Clans and Star Wars™: Galaxy of Heroes offer? v
Clash of Clans: IAP range 7 tiers detected. Star Wars™: Galaxy of Heroes: IAP range 10 tiers detected. Clash of Clans runs a "Free game · IAP-driven (5 packs, ~$0.12/MAU) · calibrated by US grossing rank #76" monetization model; Star Wars™: Galaxy of Heroes runs "Free game · IAP-driven (5 packs + 5 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Clash of Clans or Star Wars™: Galaxy of Heroes? v
Clash of Clans edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Clash of Clans 2.7M ratings, Star Wars™: Galaxy of Heroes 228K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Clash of Clans vs Star Wars™: Galaxy of Heroes revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.70M for Clash of Clans and $1.22M for Star Wars™: Galaxy of Heroes are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Clash of Clans or Star Wars™: Galaxy of Heroes to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.