Clash Royale vs Gambonanza

Clash Royale

Supercell
App Store
$27.91M/mo
~$334.86M/yr · 642.7M installs
VS

Gambonanza

Stray Fawn Studio
App Store
$20.1K/mo
~$240.9K/yr · 126K installs
Revenue winner Clash Royale wins +138885% vs other
Installs winner Clash Royale wins +511187% vs other
MAU winner Clash Royale wins +498594% vs other
Rating winner Gambonanza wins +7% vs other

Why Clash Royale is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Clash Royale earns roughly 1390× more per month than Gambonanza - $27.91M vs $20.1K.
  2. Subscription model. Clash Royale runs a $11.99/mo subscription that compounds; Gambonanza relies on one-shot IAP or ads.
  3. Bigger install base. Clash Royale has ~642.7M lifetime installs vs Gambonanza's ~126K - 5112.9× the funnel top.
  4. More monetization surfaces. Clash Royale runs 6 IAP tiers vs 0 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Clash Royale report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Clash Royale
vs
Gambonanza
Monthly revenue (est.)?
$27.91M
$20.1K
Annual revenue (est.)
$334.86M
$240.9K
Lifetime installs (est.)
642.7M
126K
Monthly active users (est.)?
127.3M
26K
App Store rating
4.60★
4.91★
Total ratings
3.8M
838
US grossing rank
#83
-
Cheapest monthly sub
$11.99
No sub
IAP tiers detected
6 tiers
0 tiers

Clash Royale

Supercell
App Store
Category
Games
Price
Free
Released
Mar 2, 2016
Last updated
Apr 29, 2026
File size
1.20 GB
Content rating
9+
Version
14.593.15
Languages
Arabic, Dutch, English, Finnish, French, German +15 more
View full Clash Royale report →

Gambonanza

Stray Fawn Studio
App Store
Category
Games
Price
USD5.99
Released
May 1, 2026
Last updated
May 1, 2026
File size
166.7 MB
Content rating
4+
Version
1.0.13
Languages
English, French, German, Japanese, Korean, Polish +5 more
View full Gambonanza report →

Clash Royale trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Gambonanza trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Clash Royale or Gambonanza? v
Clash Royale earns about $27.91M per month, while Gambonanza earns about $20.1K. That is a 1389.8× revenue gap (~$27.89M more per month for Clash Royale). Annual revenue: Clash Royale ≈ $334.86M/year, Gambonanza ≈ $240.9K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Clash Royale or Gambonanza? v
Clash Royale leads with about 642.7M estimated downloads vs 126K for Gambonanza - a 5112.9× gap. Clash Royale's App Store downloads are estimated from 3.8M ratings × the standard 1:75 ratio. Gambonanza's App Store downloads are estimated from 729 ratings.
Are Clash Royale and Gambonanza in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Clash Royale and Gambonanza offer? v
Clash Royale: IAP range 6 tiers detected. Gambonanza: no IAP detected on the public listing. Clash Royale runs a "Subscription (~$11.99/mo) · calibrated by US grossing rank #83" monetization model; Gambonanza runs "Paid app ($5.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Clash Royale or Gambonanza? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.6 (gap of 0.3 stars). Rating volume: Clash Royale 3.8M ratings, Gambonanza 729 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Clash Royale vs Gambonanza revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $27.91M for Clash Royale and $20.1K for Gambonanza are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Clash Royale or Gambonanza to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.