Craftsman: Building Craft vs Falling Art Ragdoll Simulator
Craftsman: Building Craft
StarGame12
Google Play
$1.23M/mo
~$14.70M/yr · 443.3M installs
VS
Falling Art Ragdoll Simulator
BoomBit Games
Google Play
$174.5K/mo
~$2.09M/yr · 29.1M installs
Revenue winner
Craftsman: Building Craft wins
+602% vs other
Installs winner
Craftsman: Building Craft wins
+1424% vs other
MAU winner
Craftsman: Building Craft wins
+608% vs other
Rating winner
Falling Art Ragdoll Simulator wins
+5% vs other
Why Craftsman: Building Craft is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Craftsman: Building Craft earns roughly 7× more per month than Falling Art Ragdoll Simulator - $1.23M vs $174.5K.
- Bigger install base. Craftsman: Building Craft has ~443.3M lifetime installs vs Falling Art Ragdoll Simulator's ~29.1M - 15.2× the funnel top.
→ Find more apps with this revenue gap · Full Craftsman: Building Craft report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.23M
◀
$174.5K
Annual revenue (est.)
$14.70M
◀
$2.09M
Lifetime installs (est.)
443.3M
◀
29.1M
Monthly active users (est.)?
11.5M
◀
1.6M
App Store rating
3.51★
▶
3.68★
Total ratings
3.7M
◀
66K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$15.47
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Jun 5, 2019
- Last updated
- Feb 12, 2026
- File size
- -
- Content rating
- Everyone 10+
- Version
- 1.69
- Languages
- -
- Category
- Simulation
- Price
- Free
- Released
- Jun 2, 2022
- Last updated
- Nov 28, 2025
- File size
- -
- Content rating
- Teen
- Version
- 0.16.0
- Languages
- -
Craftsman: Building Craft trajectory
Falling Art Ragdoll Simulator trajectory
FAQ
Which makes more money, Craftsman: Building Craft or Falling Art Ragdoll Simulator? v
Craftsman: Building Craft earns about $1.23M per month, while Falling Art Ragdoll Simulator earns about $174.5K. That is a 7.0× revenue gap (~$1.05M more per month for Craftsman: Building Craft). Annual revenue: Craftsman: Building Craft ≈ $14.70M/year, Falling Art Ragdoll Simulator ≈ $2.09M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Craftsman: Building Craft or Falling Art Ragdoll Simulator? v
Craftsman: Building Craft leads with about 443.3M estimated downloads vs 29.1M for Falling Art Ragdoll Simulator - a 15.2× gap. Craftsman: Building Craft reports 100,000,000+ installs on Google Play. Falling Art Ragdoll Simulator reports 10,000,000+ installs on Google Play.
Are Craftsman: Building Craft and Falling Art Ragdoll Simulator in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Craftsman: Building Craft and Falling Art Ragdoll Simulator offer? v
Craftsman: Building Craft: IAP range $0.99 per item. Falling Art Ragdoll Simulator: IAP range $2.99 - $79.99 per item. Craftsman: Building Craft runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Falling Art Ragdoll Simulator runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Craftsman: Building Craft or Falling Art Ragdoll Simulator? v
Falling Art Ragdoll Simulator edges ahead with ★ 3.7 vs ★ 3.5 (gap of 0.2 stars). Rating volume: Craftsman: Building Craft 19K ratings, Falling Art Ragdoll Simulator 4K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Craftsman: Building Craft vs Falling Art Ragdoll Simulator revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.23M for Craftsman: Building Craft and $174.5K for Falling Art Ragdoll Simulator are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Craftsman: Building Craft or Falling Art Ragdoll Simulator to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
