Dead Cells vs Standoff 2
Dead Cells
Playdigious
Google Play
$182.4K/mo
~$2.19M/yr · 1.9M installs
VS
Standoff 2
AXLEBOLT LTD
Google Play
$595.6K/mo
~$7.15M/yr · 203.1M installs
Revenue winner
Standoff 2 wins
+227% vs other
Installs winner
Standoff 2 wins
+10575% vs other
MAU winner
Standoff 2 wins
+2754% vs other
Rating winner
Dead Cells wins
+12% vs other
Why Standoff 2 is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Standoff 2 earns roughly 3× more per month than Dead Cells - $595.6K vs $182.4K.
- Premium pricing. Standoff 2 charges $8.44/mo vs Dead Cells's $1.98/mo - higher ARPU per converted user.
- Bigger install base. Standoff 2 has ~203.1M lifetime installs vs Dead Cells's ~1.9M - 106.8× the funnel top.
→ Find more apps with this revenue gap · Full Standoff 2 report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$182.4K
▶
$595.6K
Annual revenue (est.)
$2.19M
▶
$7.15M
Lifetime installs (est.)
1.9M
▶
203.1M
Monthly active users (est.)?
192K
▶
5.5M
App Store rating
4.82★
◀
4.30★
Total ratings
128K
▶
12.0M
US grossing rank
-
=
-
Cheapest monthly sub
$1.98
▶
$8.44
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Action
- Price
- USD7.99
- Released
- Jun 2, 2020
- Last updated
- Sep 8, 2025
- File size
- -
- Content rating
- Teen
- Version
- 3.5.9
- Languages
- -
- Category
- Action
- Price
- Free
- Released
- Jul 19, 2017
- Last updated
- Jun 18, 2026
- File size
- -
- Content rating
- Teen
- Version
- 0.39.1
- Languages
- -
Dead Cells trajectory
Standoff 2 trajectory
FAQ
Which makes more money, Dead Cells or Standoff 2? v
Standoff 2 earns about $595.6K per month, while Dead Cells earns about $182.4K. That is a 3.3× revenue gap (~$413.2K more per month for Standoff 2). Annual revenue: Dead Cells ≈ $2.19M/year, Standoff 2 ≈ $7.15M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dead Cells or Standoff 2? v
Standoff 2 leads with about 203.1M estimated downloads vs 1.9M for Dead Cells - a 106.8× gap. Dead Cells reports 1,000,000+ installs on Google Play. Standoff 2 reports 100,000,000+ installs on Google Play.
Are Dead Cells and Standoff 2 in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Action category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dead Cells and Standoff 2 offer? v
Dead Cells: IAP range $0.49 - $7.99 per item. Standoff 2: IAP range $0.99 - $71.99 per item. Dead Cells runs a "Paid app ($7.99)" monetization model; Standoff 2 runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dead Cells or Standoff 2? v
Dead Cells edges ahead with ★ 4.8 vs ★ 4.3 (gap of 0.5 stars). Rating volume: Dead Cells 6K ratings, Standoff 2 44K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dead Cells vs Standoff 2 revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $182.4K for Dead Cells and $595.6K for Standoff 2 are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Action) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dead Cells or Standoff 2 to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
