Dead Cells vs UNO!™

Dead Cells

Playdigious
App Store
$317.4K/mo
~$3.81M/yr · 1.3M installs
VS

UNO!™

Mattel163 Limited
App Store
$385.8K/mo
~$4.63M/yr · 96.7M installs
Revenue winner UNO!™ wins +22% vs other
Installs winner UNO!™ wins +7204% vs other
MAU winner UNO!™ wins +3534% vs other
Rating winner Dead Cells wins +2% vs other

Why UNO!™ is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Bigger install base. UNO!™ has ~96.7M lifetime installs vs Dead Cells's ~1.3M - 73.0× the funnel top.
  2. More monetization surfaces. UNO!™ runs 10 IAP tiers vs 0 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full UNO!™ report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Dead Cells
vs
UNO!™
Monthly revenue (est.)?
$317.4K
$385.8K
Annual revenue (est.)
$3.81M
$4.63M
Lifetime installs (est.)
1.3M
96.7M
Monthly active users (est.)?
266K
9.7M
App Store rating
4.80★
4.69★
Total ratings
12K
645K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
10 tiers

Dead Cells

Playdigious
App Store
Category
Games
Price
USD8.99
Released
Jul 17, 2019
Last updated
Dec 5, 2025
File size
1.78 GB
Content rating
12+
Version
3.5.9
Languages
English, French, German, Italian, Japanese, Korean +6 more
View full Dead Cells report →

UNO!™

Mattel163 Limited
App Store
Category
Games
Price
Free
Released
Nov 15, 2018
Last updated
Jun 17, 2026
File size
639.2 MB
Content rating
4+
Version
1.1.1
Languages
Arabic, English, French, German, Italian, Japanese +6 more
View full UNO!™ report →

Dead Cells trajectory

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UNO!™ trajectory

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FAQ

Which makes more money, Dead Cells or UNO!™? v
UNO!™ earns about $385.8K per month, while Dead Cells earns about $317.4K. That is a 1.2× revenue gap (~$68.5K more per month for UNO!™). Annual revenue: Dead Cells ≈ $3.81M/year, UNO!™ ≈ $4.63M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dead Cells or UNO!™? v
UNO!™ leads with about 96.7M estimated downloads vs 1.3M for Dead Cells - a 73.0× gap. Dead Cells's App Store downloads are estimated from 12K ratings × the standard 1:75 ratio. UNO!™'s App Store downloads are estimated from 645K ratings.
Are Dead Cells and UNO!™ in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dead Cells and UNO!™ offer? v
Dead Cells: no IAP detected on the public listing. UNO!™: IAP range 10 tiers detected. Dead Cells runs a "Paid app ($8.99)" monetization model; UNO!™ runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dead Cells or UNO!™? v
Dead Cells edges ahead with ★ 4.8 vs ★ 4.7 (gap of 0.1 stars). Rating volume: Dead Cells 12K ratings, UNO!™ 645K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dead Cells vs UNO!™ revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $317.4K for Dead Cells and $385.8K for UNO!™ are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dead Cells or UNO!™ to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.