Dragon City: Battle Adventure! vs Rise of Kingdoms
Dragon City: Battle Adventure!
Socialpoint
App Store
$1.96M/mo
~$23.52M/yr · 254.0M installs
VS
Rise of Kingdoms
Lilith Games
App Store
$1.81M/mo
~$21.74M/yr · 27.9M installs
Revenue winner
Dragon City: Battle Adventure! wins
+8% vs other
Installs winner
Dragon City: Battle Adventure! wins
+810% vs other
MAU winner
Dragon City: Battle Adventure! wins
+97% vs other
Rating winner
Dragon City: Battle Adventure! wins
+7% vs other
Why Dragon City: Battle Adventure! is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Premium pricing. Dragon City: Battle Adventure! charges $34.72/mo vs Rise of Kingdoms's $0.99/mo - higher ARPU per converted user.
- Bigger install base. Dragon City: Battle Adventure! has ~254.0M lifetime installs vs Rise of Kingdoms's ~27.9M - 9.1× the funnel top.
- More monetization surfaces. Dragon City: Battle Adventure! runs 10 IAP tiers vs 8 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Dragon City: Battle Adventure! report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.96M
◀
$1.81M
Annual revenue (est.)
$23.52M
◀
$21.74M
Lifetime installs (est.)
254.0M
◀
27.9M
Monthly active users (est.)?
8.1M
◀
4.1M
App Store rating
4.79★
◀
4.49★
Total ratings
1.5M
◀
186K
US grossing rank
-
=
-
Cheapest monthly sub
$34.72
◀
$0.99
IAP tiers detected
10 tiers
◀
8 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 21, 2013
- Last updated
- Jul 1, 2026
- File size
- 368.1 MB
- Content rating
- 9+
- Version
- 26.8.5
- Languages
- English, French, German, Italian, Japanese, Korean +6 more
- Category
- Games
- Price
- Free
- Released
- Sep 20, 2018
- Last updated
- Jun 30, 2026
- File size
- 2.01 GB
- Content rating
- 9+
- Version
- 1.1.9.19
- Languages
- Arabic, English, French, German, Indonesian, Italian +13 more
Dragon City: Battle Adventure! trajectory
Rise of Kingdoms trajectory
FAQ
Which makes more money, Dragon City: Battle Adventure! or Rise of Kingdoms? v
Dragon City: Battle Adventure! earns about $1.96M per month, while Rise of Kingdoms earns about $1.81M. That is a 1.1× revenue gap (~$148.6K more per month for Dragon City: Battle Adventure!). Annual revenue: Dragon City: Battle Adventure! ≈ $23.52M/year, Rise of Kingdoms ≈ $21.74M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dragon City: Battle Adventure! or Rise of Kingdoms? v
Dragon City: Battle Adventure! leads with about 254.0M estimated downloads vs 27.9M for Rise of Kingdoms - a 9.1× gap. Dragon City: Battle Adventure!'s App Store downloads are estimated from 1.5M ratings × the standard 1:75 ratio. Rise of Kingdoms's App Store downloads are estimated from 186K ratings.
Are Dragon City: Battle Adventure! and Rise of Kingdoms in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dragon City: Battle Adventure! and Rise of Kingdoms offer? v
Dragon City: Battle Adventure!: IAP range 10 tiers detected. Rise of Kingdoms: IAP range 8 tiers detected. Dragon City: Battle Adventure! runs a "Free game · IAP-driven (9 packs + 1 sub, ~$0.30/MAU)" monetization model; Rise of Kingdoms runs "Free game · whale-driven IAP economy (~$0.55/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dragon City: Battle Adventure! or Rise of Kingdoms? v
Dragon City: Battle Adventure! edges ahead with ★ 4.8 vs ★ 4.5 (gap of 0.3 stars). Rating volume: Dragon City: Battle Adventure! 1.5M ratings, Rise of Kingdoms 186K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dragon City: Battle Adventure! vs Rise of Kingdoms revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.96M for Dragon City: Battle Adventure! and $1.81M for Rise of Kingdoms are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dragon City: Battle Adventure! or Rise of Kingdoms to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
