Dragon City: Mobile Adventure vs Falling Art Ragdoll Simulator

Dragon City: Mobile Adventure

Social Point
Google Play
$719.3K/mo
~$8.63M/yr · 238.0M installs
VS

Falling Art Ragdoll Simulator

BoomBit Games
Google Play
$174.5K/mo
~$2.09M/yr · 29.1M installs
Revenue winner Dragon City: Mobile Adventure wins +312% vs other
Installs winner Dragon City: Mobile Adventure wins +718% vs other
MAU winner Dragon City: Mobile Adventure wins +309% vs other
Rating winner Dragon City: Mobile Adventure wins +28% vs other

Why Dragon City: Mobile Adventure is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Dragon City: Mobile Adventure earns roughly 4× more per month than Falling Art Ragdoll Simulator - $719.3K vs $174.5K.
  2. Aggressive pricing. Dragon City: Mobile Adventure undercuts at $14.07/mo vs $15.47/mo - converts a higher % of free users.
  3. Bigger install base. Dragon City: Mobile Adventure has ~238.0M lifetime installs vs Falling Art Ragdoll Simulator's ~29.1M - 8.2× the funnel top.
  4. Better app store reviews. Dragon City: Mobile Adventure sits at 4.71★ vs 3.68★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Dragon City: Mobile Adventure report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Dragon City: Mobile Adventure
vs
Falling Art Ragdoll Simulator
Monthly revenue (est.)?
$719.3K
$174.5K
Annual revenue (est.)
$8.63M
$2.09M
Lifetime installs (est.)
238.0M
29.1M
Monthly active users (est.)?
6.7M
1.6M
App Store rating
4.71★
3.68★
Total ratings
10.7M
66K
US grossing rank
-
=
-
Cheapest monthly sub
$14.07
$15.47
IAP tiers detected
0 tiers
=
0 tiers

Dragon City: Mobile Adventure

Social Point
Google Play
Category
Simulation
Price
Free
Released
Jul 3, 2013
Last updated
May 4, 2026
File size
-
Content rating
Everyone
Version
26.6.0
Languages
-
View full Dragon City: Mobile Adventure report →

Falling Art Ragdoll Simulator

BoomBit Games
Google Play
Category
Simulation
Price
Free
Released
Jun 2, 2022
Last updated
Nov 28, 2025
File size
-
Content rating
Teen
Version
0.16.0
Languages
-
View full Falling Art Ragdoll Simulator report →

Dragon City: Mobile Adventure trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Falling Art Ragdoll Simulator trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Dragon City: Mobile Adventure or Falling Art Ragdoll Simulator? v
Dragon City: Mobile Adventure earns about $719.3K per month, while Falling Art Ragdoll Simulator earns about $174.5K. That is a 4.1× revenue gap (~$544.8K more per month for Dragon City: Mobile Adventure). Annual revenue: Dragon City: Mobile Adventure ≈ $8.63M/year, Falling Art Ragdoll Simulator ≈ $2.09M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Dragon City: Mobile Adventure or Falling Art Ragdoll Simulator? v
Dragon City: Mobile Adventure leads with about 238.0M estimated downloads vs 29.1M for Falling Art Ragdoll Simulator - a 8.2× gap. Dragon City: Mobile Adventure reports 100,000,000+ installs on Google Play. Falling Art Ragdoll Simulator reports 10,000,000+ installs on Google Play.
Are Dragon City: Mobile Adventure and Falling Art Ragdoll Simulator in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Dragon City: Mobile Adventure and Falling Art Ragdoll Simulator offer? v
Dragon City: Mobile Adventure: IAP range $0.99 - $199.99 per item. Falling Art Ragdoll Simulator: IAP range $2.99 - $79.99 per item. Dragon City: Mobile Adventure runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Falling Art Ragdoll Simulator runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Dragon City: Mobile Adventure or Falling Art Ragdoll Simulator? v
Dragon City: Mobile Adventure edges ahead with ★ 4.7 vs ★ 3.7 (gap of 1.0 stars). Rating volume: Dragon City: Mobile Adventure 627K ratings, Falling Art Ragdoll Simulator 4K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Dragon City: Mobile Adventure vs Falling Art Ragdoll Simulator revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $719.3K for Dragon City: Mobile Adventure and $174.5K for Falling Art Ragdoll Simulator are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Dragon City: Mobile Adventure or Falling Art Ragdoll Simulator to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.