DungeonSquad vs Plague Inc.
DungeonSquad
GameCoaster
App Store
$4.1K/mo
~$48.6K/yr · 30K installs
VS
Plague Inc.
Ndemic Creations
App Store
$654.1K/mo
~$7.85M/yr · 24.8M installs
Revenue winner
Plague Inc. wins
+16043% vs other
Installs winner
Plague Inc. wins
+81269% vs other
MAU winner
Plague Inc. wins
+60726% vs other
Rating winner
DungeonSquad wins
+1% vs other
Why Plague Inc. is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Plague Inc. earns roughly 161× more per month than DungeonSquad - $654.1K vs $4.1K.
- Bigger install base. Plague Inc. has ~24.8M lifetime installs vs DungeonSquad's ~30K - 813.7× the funnel top.
→ Find more apps with this revenue gap · Full Plague Inc. report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$4.1K
▶
$654.1K
Annual revenue (est.)
$48.6K
▶
$7.85M
Lifetime installs (est.)
30K
▶
24.8M
Monthly active users (est.)?
6K
▶
3.7M
App Store rating
4.84★
◀
4.81★
Total ratings
609
▶
165K
US grossing rank
-
=
-
Cheapest monthly sub
$11.99
◀
No sub
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- USD4.99
- Released
- Oct 14, 2022
- Last updated
- Oct 6, 2025
- File size
- 275.4 MB
- Content rating
- 12+
- Version
- 1.08.14
- Languages
- English, Japanese, Korean, Chinese, Chinese
- Category
- Games
- Price
- USD0.99
- Released
- May 26, 2012
- Last updated
- May 6, 2026
- File size
- 123.6 MB
- Content rating
- 9+
- Version
- 1.24.4
- Languages
- English, French, German, Italian, Japanese, Korean +8 more
DungeonSquad trajectory
Plague Inc. trajectory
FAQ
Which makes more money, DungeonSquad or Plague Inc.? v
Plague Inc. earns about $654.1K per month, while DungeonSquad earns about $4.1K. That is a 161.4× revenue gap (~$650.1K more per month for Plague Inc.). Annual revenue: DungeonSquad ≈ $48.6K/year, Plague Inc. ≈ $7.85M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, DungeonSquad or Plague Inc.? v
Plague Inc. leads with about 24.8M estimated downloads vs 30K for DungeonSquad - a 813.7× gap. DungeonSquad's App Store downloads are estimated from 609 ratings × the standard 1:75 ratio. Plague Inc.'s App Store downloads are estimated from 165K ratings.
Are DungeonSquad and Plague Inc. in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do DungeonSquad and Plague Inc. offer? v
DungeonSquad: IAP range 10 tiers detected. Plague Inc.: IAP range 10 tiers detected. DungeonSquad runs a "Paid app ($4.99)" monetization model; Plague Inc. runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, DungeonSquad or Plague Inc.? v
DungeonSquad edges ahead with ★ 4.8 vs ★ 4.8 (gap of 0.0 stars). Rating volume: DungeonSquad 609 ratings, Plague Inc. 165K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these DungeonSquad vs Plague Inc. revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $4.1K for DungeonSquad and $654.1K for Plague Inc. are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare DungeonSquad or Plague Inc. to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
