Earn to Die 2 vs Universal Paperclips™

Earn to Die 2

Not Doppler
App Store
$3.4K/mo
~$41.4K/yr · 446K installs
VS

Universal Paperclips™

Everybody House Games, LLC
App Store
$743/mo
~$8.9K/yr · 14K installs
Revenue winner Earn to Die 2 wins +364% vs other
Installs winner Earn to Die 2 wins +3085% vs other
MAU winner Earn to Die 2 wins +1986% vs other
Rating winner Earn to Die 2 wins +3% vs other

Why Earn to Die 2 is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Earn to Die 2 earns roughly 5× more per month than Universal Paperclips™ - $3.4K vs $743.
  2. Subscription model. Earn to Die 2 runs a $21.68/mo subscription that compounds; Universal Paperclips™ relies on one-shot IAP or ads.
  3. Bigger install base. Earn to Die 2 has ~446K lifetime installs vs Universal Paperclips™'s ~14K - 31.9× the funnel top.
  4. More monetization surfaces. Earn to Die 2 runs 7 IAP tiers vs 0 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Earn to Die 2 report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Earn to Die 2
vs
Universal Paperclips™
Monthly revenue (est.)?
$3.4K
$743
Annual revenue (est.)
$41.4K
$8.9K
Lifetime installs (est.)
446K
14K
Monthly active users (est.)?
58K
3K
App Store rating
4.65★
4.52★
Total ratings
6K
280
US grossing rank
-
=
-
Cheapest monthly sub
$21.68
No sub
IAP tiers detected
7 tiers
0 tiers

Earn to Die 2

Not Doppler
App Store
Category
Games
Price
USD0.29
Released
Nov 20, 2014
Last updated
May 9, 2024
File size
74.0 MB
Content rating
12+
Version
1.4.55
Languages
English, French, German, Indonesian, Italian, Japanese +8 more
View full Earn to Die 2 report →

Universal Paperclips™

Everybody House Games, LLC
App Store
Category
Games
Price
USD1.99
Released
Nov 14, 2017
Last updated
Apr 16, 2026
File size
72.6 MB
Content rating
4+
Version
2.3
Languages
English
View full Universal Paperclips™ report →

Earn to Die 2 trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Universal Paperclips™ trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Earn to Die 2 or Universal Paperclips™? v
Earn to Die 2 earns about $3.4K per month, while Universal Paperclips™ earns about $743. That is a 4.6× revenue gap (~$2.7K more per month for Earn to Die 2). Annual revenue: Earn to Die 2 ≈ $41.4K/year, Universal Paperclips™ ≈ $8.9K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die 2 or Universal Paperclips™? v
Earn to Die 2 leads with about 446K estimated downloads vs 14K for Universal Paperclips™ - a 31.9× gap. Earn to Die 2's App Store downloads are estimated from 6K ratings × the standard 1:75 ratio. Universal Paperclips™'s App Store downloads are estimated from 280 ratings.
Are Earn to Die 2 and Universal Paperclips™ in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die 2 and Universal Paperclips™ offer? v
Earn to Die 2: IAP range 7 tiers detected. Universal Paperclips™: no IAP detected on the public listing. Earn to Die 2 runs a "Paid app ($0.29)" monetization model; Universal Paperclips™ runs "Paid app ($1.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die 2 or Universal Paperclips™? v
Earn to Die 2 edges ahead with ★ 4.7 vs ★ 4.5 (gap of 0.1 stars). Rating volume: Earn to Die 2 6K ratings, Universal Paperclips™ 280 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die 2 vs Universal Paperclips™ revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $3.4K for Earn to Die 2 and $743 for Universal Paperclips™ are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die 2 or Universal Paperclips™ to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.