Earn to Die vs MadOut 2: Grand Auto Racing

Earn to Die

Not Doppler
Google Play
$44.0K/mo
~$527.9K/yr · 2.5M installs
VS

MadOut 2: Grand Auto Racing

MadOut Games LLC FZ
Google Play
$874.1K/mo
~$10.49M/yr · 138.9M installs
Revenue winner MadOut 2: Grand Auto Racing wins +1887% vs other
Installs winner MadOut 2: Grand Auto Racing wins +5544% vs other
MAU winner MadOut 2: Grand Auto Racing wins +1405% vs other
Rating winner Earn to Die wins +15% vs other

Why MadOut 2: Grand Auto Racing is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. MadOut 2: Grand Auto Racing earns roughly 20× more per month than Earn to Die - $874.1K vs $44.0K.
  2. Subscription model. MadOut 2: Grand Auto Racing runs a $7.00/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
  3. Bigger install base. MadOut 2: Grand Auto Racing has ~138.9M lifetime installs vs Earn to Die's ~2.5M - 56.4× the funnel top.

Find more apps with this revenue gap · Full MadOut 2: Grand Auto Racing report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Earn to Die
vs
MadOut 2: Grand Auto Racing
Monthly revenue (est.)?
$44.0K
$874.1K
Annual revenue (est.)
$527.9K
$10.49M
Lifetime installs (est.)
2.5M
138.9M
Monthly active users (est.)?
148K
2.2M
App Store rating
4.83★
4.21★
Total ratings
108K
1.2M
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$7.00
IAP tiers detected
0 tiers
=
0 tiers

Earn to Die

Not Doppler
Google Play
Category
Racing
Price
USD1.49
Released
Mar 11, 2013
Last updated
Aug 15, 2025
File size
-
Content rating
Teen
Version
1.0.40
Languages
-
View full Earn to Die report →

MadOut 2: Grand Auto Racing

MadOut Games LLC FZ
Google Play
Category
Racing
Price
Free
Released
May 1, 2017
Last updated
Apr 28, 2026
File size
-
Content rating
Mature 17+
Version
19.50
Languages
-
View full MadOut 2: Grand Auto Racing report →

Earn to Die trajectory

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MadOut 2: Grand Auto Racing trajectory

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FAQ

Which makes more money, Earn to Die or MadOut 2: Grand Auto Racing? v
MadOut 2: Grand Auto Racing earns about $874.1K per month, while Earn to Die earns about $44.0K. That is a 19.9× revenue gap (~$830.1K more per month for MadOut 2: Grand Auto Racing). Annual revenue: Earn to Die ≈ $527.9K/year, MadOut 2: Grand Auto Racing ≈ $10.49M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die or MadOut 2: Grand Auto Racing? v
MadOut 2: Grand Auto Racing leads with about 138.9M estimated downloads vs 2.5M for Earn to Die - a 56.4× gap. Earn to Die reports 1,000,000+ installs on Google Play. MadOut 2: Grand Auto Racing reports 100,000,000+ installs on Google Play.
Are Earn to Die and MadOut 2: Grand Auto Racing in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Racing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die and MadOut 2: Grand Auto Racing offer? v
Earn to Die: no IAP detected on the public listing. MadOut 2: Grand Auto Racing: IAP range $0.49 - $99.99 per item. Earn to Die runs a "Paid app ($1.49)" monetization model; MadOut 2: Grand Auto Racing runs "Subscription (~$7.00/mo)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die or MadOut 2: Grand Auto Racing? v
Earn to Die edges ahead with ★ 4.8 vs ★ 4.2 (gap of 0.6 stars). Rating volume: Earn to Die 7K ratings, MadOut 2: Grand Auto Racing 12K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die vs MadOut 2: Grand Auto Racing revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $44.0K for Earn to Die and $874.1K for MadOut 2: Grand Auto Racing are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Racing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die or MadOut 2: Grand Auto Racing to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.