Earn to Die vs Geometry Dash
Earn to Die
Not Doppler
App Store
$7.7K/mo
~$92.3K/yr · 291K installs
VS
Geometry Dash
RobTop Games AB
App Store
$4.06M/mo
~$48.76M/yr · 38.2M installs
Revenue winner
Geometry Dash wins
+52749% vs other
Installs winner
Geometry Dash wins
+13013% vs other
MAU winner
Geometry Dash wins
+19720% vs other
Rating winner
Earn to Die wins
+5% vs other
Why Geometry Dash is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Geometry Dash earns roughly 528× more per month than Earn to Die - $4.06M vs $7.7K.
- Bigger install base. Geometry Dash has ~38.2M lifetime installs vs Earn to Die's ~291K - 131.1× the funnel top.
→ Find more apps with this revenue gap · Full Geometry Dash report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$7.7K
▶
$4.06M
Annual revenue (est.)
$92.3K
▶
$48.76M
Lifetime installs (est.)
291K
▶
38.2M
Monthly active users (est.)?
38K
▶
7.6M
App Store rating
4.78★
◀
4.56★
Total ratings
4K
▶
255K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Sep 20, 2012
- Last updated
- Sep 21, 2017
- File size
- 58.4 MB
- Content rating
- 12+
- Version
- 1.0.24
- Languages
- English
- Category
- Games
- Price
- USD3.99
- Released
- Aug 13, 2013
- Last updated
- Jan 29, 2026
- File size
- 181.7 MB
- Content rating
- 4+
- Version
- 2.208
- Languages
- English
Earn to Die trajectory
Geometry Dash trajectory
FAQ
Which makes more money, Earn to Die or Geometry Dash? v
Geometry Dash earns about $4.06M per month, while Earn to Die earns about $7.7K. That is a 528.5× revenue gap (~$4.06M more per month for Geometry Dash). Annual revenue: Earn to Die ≈ $92.3K/year, Geometry Dash ≈ $48.76M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die or Geometry Dash? v
Geometry Dash leads with about 38.2M estimated downloads vs 291K for Earn to Die - a 131.1× gap. Earn to Die's App Store downloads are estimated from 4K ratings × the standard 1:75 ratio. Geometry Dash's App Store downloads are estimated from 255K ratings.
Are Earn to Die and Geometry Dash in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do Earn to Die and Geometry Dash have in-app purchases? v
Earn to Die does not appear to offer in-app purchases on its public listing. Geometry Dash does not appear to offer in-app purchases. Monetization model: Earn to Die runs "Paid app ($0.99)", Geometry Dash runs "Paid app ($3.99)".
Which has better ratings, Earn to Die or Geometry Dash? v
Earn to Die edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Earn to Die 4K ratings, Geometry Dash 255K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die vs Geometry Dash revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $7.7K for Earn to Die and $4.06M for Geometry Dash are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die or Geometry Dash to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
