Earn to Die vs Scritchy Scratchy
Earn to Die
Not Doppler
App Store
$7.7K/mo
~$92.3K/yr · 291K installs
VS
Scritchy Scratchy
Funday Games ApS
App Store
$14.7K/mo
~$176.2K/yr · 79K installs
Revenue winner
Scritchy Scratchy wins
+91% vs other
Installs winner
Earn to Die wins
+270% vs other
MAU winner
Earn to Die wins
+140% vs other
Rating winner
Scritchy Scratchy wins
+1% vs other
Why Scritchy Scratchy is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Scritchy Scratchy earns roughly 2× more per month than Earn to Die - $14.7K vs $7.7K.
- Subscription model. Scritchy Scratchy runs a $12.99/mo subscription that compounds; Earn to Die relies on one-shot IAP or ads.
→ Find more apps with this revenue gap · Full Scritchy Scratchy report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$7.7K
▶
$14.7K
Annual revenue (est.)
$92.3K
▶
$176.2K
Lifetime installs (est.)
291K
◀
79K
Monthly active users (est.)?
38K
◀
16K
App Store rating
4.78★
▶
4.85★
Total ratings
4K
◀
716
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$12.99
IAP tiers detected
0 tiers
▶
1 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Sep 20, 2012
- Last updated
- Sep 21, 2017
- File size
- 58.4 MB
- Content rating
- 12+
- Version
- 1.0.24
- Languages
- English
- Category
- Games
- Price
- USD6.99
- Released
- Mar 18, 2026
- Last updated
- May 2, 2026
- File size
- 405.8 MB
- Content rating
- 12+
- Version
- 1.1.6
- Languages
- English
Earn to Die trajectory
Scritchy Scratchy trajectory
FAQ
Which makes more money, Earn to Die or Scritchy Scratchy? v
Scritchy Scratchy earns about $14.7K per month, while Earn to Die earns about $7.7K. That is a 1.9× revenue gap (~$7.0K more per month for Scritchy Scratchy). Annual revenue: Earn to Die ≈ $92.3K/year, Scritchy Scratchy ≈ $176.2K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Earn to Die or Scritchy Scratchy? v
Earn to Die leads with about 291K estimated downloads vs 79K for Scritchy Scratchy - a 3.7× gap. Earn to Die's App Store downloads are estimated from 4K ratings × the standard 1:75 ratio. Scritchy Scratchy's App Store downloads are estimated from 654 ratings.
Are Earn to Die and Scritchy Scratchy in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Earn to Die and Scritchy Scratchy offer? v
Earn to Die: no IAP detected on the public listing. Scritchy Scratchy: IAP range 1 tiers detected. Earn to Die runs a "Paid app ($0.99)" monetization model; Scritchy Scratchy runs "Paid app ($6.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Earn to Die or Scritchy Scratchy? v
Scritchy Scratchy edges ahead with ★ 4.8 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Earn to Die 4K ratings, Scritchy Scratchy 654 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Earn to Die vs Scritchy Scratchy revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $7.7K for Earn to Die and $14.7K for Scritchy Scratchy are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Earn to Die or Scritchy Scratchy to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
