Falling Art Ragdoll Simulator vs Idle Zombie Miner: Gold Tycoon
Falling Art Ragdoll Simulator
BoomBit Games
Google Play
$174.5K/mo
~$2.09M/yr · 29.1M installs
VS
Idle Zombie Miner: Gold Tycoon
Royal Ark
Google Play
$117.3K/mo
~$1.41M/yr · 18.9M installs
Revenue winner
Falling Art Ragdoll Simulator wins
+49% vs other
Installs winner
Falling Art Ragdoll Simulator wins
+54% vs other
MAU winner
Falling Art Ragdoll Simulator wins
+49% vs other
Rating winner
Idle Zombie Miner: Gold Tycoon wins
+13% vs other
Why Falling Art Ragdoll Simulator is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Premium pricing. Falling Art Ragdoll Simulator charges $15.47/mo vs Idle Zombie Miner: Gold Tycoon's $9.95/mo - higher ARPU per converted user.
- Bigger install base. Falling Art Ragdoll Simulator has ~29.1M lifetime installs vs Idle Zombie Miner: Gold Tycoon's ~18.9M - 1.5× the funnel top.
→ Find more apps with this revenue gap · Full Falling Art Ragdoll Simulator report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$174.5K
◀
$117.3K
Annual revenue (est.)
$2.09M
◀
$1.41M
Lifetime installs (est.)
29.1M
◀
18.9M
Monthly active users (est.)?
1.6M
◀
1.1M
App Store rating
3.68★
▶
4.15★
Total ratings
66K
▶
192K
US grossing rank
-
=
-
Cheapest monthly sub
$15.47
◀
$9.95
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Jun 2, 2022
- Last updated
- Nov 28, 2025
- File size
- -
- Content rating
- Teen
- Version
- 0.16.0
- Languages
- -
- Category
- Simulation
- Price
- Free
- Released
- Sep 21, 2023
- Last updated
- May 6, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 2.432
- Languages
- -
Falling Art Ragdoll Simulator trajectory
Idle Zombie Miner: Gold Tycoon trajectory
FAQ
Which makes more money, Falling Art Ragdoll Simulator or Idle Zombie Miner: Gold Tycoon? v
Falling Art Ragdoll Simulator earns about $174.5K per month, while Idle Zombie Miner: Gold Tycoon earns about $117.3K. That is a 1.5× revenue gap (~$57.2K more per month for Falling Art Ragdoll Simulator). Annual revenue: Falling Art Ragdoll Simulator ≈ $2.09M/year, Idle Zombie Miner: Gold Tycoon ≈ $1.41M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Falling Art Ragdoll Simulator or Idle Zombie Miner: Gold Tycoon? v
Falling Art Ragdoll Simulator leads with about 29.1M estimated downloads vs 18.9M for Idle Zombie Miner: Gold Tycoon - a 1.5× gap. Falling Art Ragdoll Simulator reports 10,000,000+ installs on Google Play. Idle Zombie Miner: Gold Tycoon reports 10,000,000+ installs on Google Play.
Are Falling Art Ragdoll Simulator and Idle Zombie Miner: Gold Tycoon in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Falling Art Ragdoll Simulator and Idle Zombie Miner: Gold Tycoon offer? v
Falling Art Ragdoll Simulator: IAP range $2.99 - $79.99 per item. Idle Zombie Miner: Gold Tycoon: IAP range $0.99 - $99.99 per item. Falling Art Ragdoll Simulator runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Idle Zombie Miner: Gold Tycoon runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Falling Art Ragdoll Simulator or Idle Zombie Miner: Gold Tycoon? v
Idle Zombie Miner: Gold Tycoon edges ahead with ★ 4.1 vs ★ 3.7 (gap of 0.5 stars). Rating volume: Falling Art Ragdoll Simulator 4K ratings, Idle Zombie Miner: Gold Tycoon 7K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Falling Art Ragdoll Simulator vs Idle Zombie Miner: Gold Tycoon revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $174.5K for Falling Art Ragdoll Simulator and $117.3K for Idle Zombie Miner: Gold Tycoon are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Falling Art Ragdoll Simulator or Idle Zombie Miner: Gold Tycoon to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
