Funfair Ride Simulator 4 vs Sculpt People

Funfair Ride Simulator 4

Pixelsplit
App Store
$163/mo
~$2.0K/yr · 2K installs
VS

Sculpt People

Crazy Labs
App Store
$1.26M/mo
~$15.08M/yr · 53.0M installs
Revenue winner Sculpt People wins +770828% vs other
Installs winner Sculpt People wins +2583537% vs other
MAU winner Sculpt People wins +1559534% vs other
Rating winner Sculpt People wins +8% vs other

Why Sculpt People is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Sculpt People earns roughly 7709× more per month than Funfair Ride Simulator 4 - $1.26M vs $163.
  2. Subscription model. Sculpt People runs a $8.65/mo subscription that compounds; Funfair Ride Simulator 4 relies on one-shot IAP or ads.
  3. Bigger install base. Sculpt People has ~53.0M lifetime installs vs Funfair Ride Simulator 4's ~2K - 25836.4× the funnel top.
  4. Better app store reviews. Sculpt People sits at 4.56★ vs 4.22★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Sculpt People report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Funfair Ride Simulator 4
vs
Sculpt People
Monthly revenue (est.)?
$163
$1.26M
Annual revenue (est.)
$2.0K
$15.08M
Lifetime installs (est.)
2K
53.0M
Monthly active users (est.)?
336.2
5.2M
App Store rating
4.22★
4.56★
Total ratings
41
353K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$8.65
IAP tiers detected
10 tiers
2 tiers

Funfair Ride Simulator 4

Pixelsplit
App Store
Category
Games
Price
USD2.99
Released
May 3, 2018
Last updated
Sep 18, 2024
File size
917.2 MB
Content rating
9+
Version
2.11.2
Languages
Dutch, English, French, German, Italian, Spanish
View full Funfair Ride Simulator 4 report →

Sculpt People

Crazy Labs
App Store
Category
Games
Price
Free
Released
Nov 9, 2020
Last updated
Apr 22, 2026
File size
275.2 MB
Content rating
12+
Version
3.3.5
Languages
Arabic, English, French, German, Portuguese, Russian +2 more
View full Sculpt People report →

Funfair Ride Simulator 4 trajectory

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Sculpt People trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Funfair Ride Simulator 4 or Sculpt People? v
Sculpt People earns about $1.26M per month, while Funfair Ride Simulator 4 earns about $163. That is a 7709.3× revenue gap (~$1.26M more per month for Sculpt People). Annual revenue: Funfair Ride Simulator 4 ≈ $2.0K/year, Sculpt People ≈ $15.08M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Funfair Ride Simulator 4 or Sculpt People? v
Sculpt People leads with about 53.0M estimated downloads vs 2K for Funfair Ride Simulator 4 - a 25836.4× gap. Funfair Ride Simulator 4's App Store downloads are estimated from 41 ratings × the standard 1:75 ratio. Sculpt People's App Store downloads are estimated from 353K ratings.
Are Funfair Ride Simulator 4 and Sculpt People in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Funfair Ride Simulator 4 and Sculpt People offer? v
Funfair Ride Simulator 4: IAP range 10 tiers detected. Sculpt People: IAP range 2 tiers detected. Funfair Ride Simulator 4 runs a "Paid app ($2.99)" monetization model; Sculpt People runs "Free game · IAP-driven (1 packs + 1 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Funfair Ride Simulator 4 or Sculpt People? v
Sculpt People edges ahead with ★ 4.6 vs ★ 4.2 (gap of 0.3 stars). Rating volume: Funfair Ride Simulator 4 41 ratings, Sculpt People 353K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Funfair Ride Simulator 4 vs Sculpt People revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $163 for Funfair Ride Simulator 4 and $1.26M for Sculpt People are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Funfair Ride Simulator 4 or Sculpt People to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.