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Sculpt People icon

Sculpt People App Store Revenue Estimate

Crazy Labs · Games

Satisfy customers in this new simulation! - Use polymer clay to sculpt people's heads (and their pets too!) - Make sure the result is close enough to the photo! - Super satisfying and relaxing - You will love the depth, customization an…

App Store ★ 4.6 Free IAP 🎯 Opportunity 59 🔨 Clone 60
REV.NOW
Sculpt People icon
Sculpt People earns about
$1.26M/month
range $691.2K – $1.82M · $15.08M/year
Live data · refreshed every hour
Per Day
$41.9K
$23.0K – $60.7K
Per Week
$293.2K
$161.3K – $425.2K
Per Month
$1.26M
$691.2K – $1.82M
Per Year
$15.08M
$8.29M – $21.87M
Lifetime
$37.70M
$20.74M – $54.67M
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for Sculpt People

Auto-generated from this app's real revenue ($1.26M/month · $15.08M/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

59/100
Opportunity
Decent target
60/100
Cloneability
Moderate (4-8 weeks for a credible competitor)
$1
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • subscription paywall (~$8.65/mo) - proven monetization
  • in-app purchase tier ladder for upsells

⚡ Improve / fix

  • faster onboarding · clearer pricing page · richer empty-state

🛠 MVP scope

  • core feature loop
  • subscription gating
  • free-tier limits
  • trial period
  • analytics

💰 Pricing recommendation

Sculpt People is at $8.65/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.

🔡 App Store title ideas

  • Pro: AI-Powered Games
  • Smart : Games Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried Sculpt People for 30 days - here's what I'd do differently"
  • "Why Sculpt People costs $8.65/mo when ours costs $5.19"
  • "The games app Sculpt People won't tell you these 3 things"

Monetization

Free game · IAP-driven (1 packs + 1 sub, ~$0.30/MAU)
Revenue mix (estimated)
  • Subscriptions ~72%
  • One-time IAP ~22%
  • Ads ~6%
Paying users (est.)
105K
53.0M installs · 9.9% active · 2.0% pay
In-App Purchases 2
  • Weekly Remove Ads for 1 week $1.99 /week ~$8.65/mo
  • One-timeest. Remove Ads Forever $4.99 one-time
2 tiers scraped live from the App Store.

App Details

Pulled from the App Store
Current Version
3.3.5
Released
Nov 9, 2020
Last Updated
Apr 22, 2026
File Size
275.2 MB
Required OS
15
Content Rating
12+
Category
Games
Price
Free
Currency
USD
Languages
Arabic, English, French, German, Portuguese, Russian, Chinese, Spanish
Developer
Crazy Labs

What's new in v3.3.5

Woohoo! We’ve added some cool surprises to make your game even more fun! Plus, we fixed those little glitches, so now everything runs super smooth. Update now and see what’s new!

Fun Numbers - share these

$0
every second
$29
every minute
$1.7K
every hour
$41.9K
every day
  • ☕ Buys 8K $5 coffees every day
  • 👨‍💻 Pays for 84 senior engineer salaries per year
  • 🚗 Earns enough for 359 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 10 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

AugSepOctNovDecJanFebMarAprMayJunJul
Estimated Installs
53.0M
estimated from 353,123 ratings
Active Users (MAU est.)
5.2M
9.9% of installs · GAMES category benchmark · iOS large-install decay × 0.5
Rating
4.56 ★
353K reviews
Monetization
Free game · IAP-driven (1 packs + 1 sub, ~$0.30/MAU)

Rating Distribution

5★
275K
4★
38K
3★
17K
2★
9K
1★
14K

Compare Sculpt People or explore similar apps

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Frequently Asked About Sculpt People

How much money does Sculpt People make on the App Store?
Sculpt People has an estimated App Store revenue of $1.26M per month (~$15.08M per year, $41.9K per day) with a likely range of $691.2K to $1.82M. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does Sculpt People get?
Apple does not publish exact App Store download counts. Using public ratings (353K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 53.0M total iOS downloads for Sculpt People - and roughly 5.2M monthly active users on iPhone and iPad.
Is Sculpt People a top grossing iOS app and what is its App Store rank?
Sculpt People is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how Sculpt People compares to other highest-grossing iPhone and iPad apps.
How is Sculpt People App Store revenue estimated?
Rev.now estimates Sculpt People App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does Sculpt People offer on iOS?
Sculpt People offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare Sculpt People App Store revenue with another iOS app?
Yes. Use the free compare tool to compare Sculpt People side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for Sculpt People?
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for Sculpt People. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.