Gambonanza vs Retro Bowl
Gambonanza
Stray Fawn Studio
App Store
$22.0K/mo
~$264.5K/yr · 138K installs
VS
Retro Bowl
New Star Games
App Store
$1.86M/mo
~$22.31M/yr · 137.5M installs
Revenue winner
Retro Bowl wins
+8334% vs other
Installs winner
Retro Bowl wins
+99509% vs other
MAU winner
Retro Bowl wins
+27378% vs other
Rating winner
Gambonanza wins
+2% vs other
Why Retro Bowl is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Retro Bowl earns roughly 84× more per month than Gambonanza - $1.86M vs $22.0K.
- Bigger install base. Retro Bowl has ~137.5M lifetime installs vs Gambonanza's ~138K - 996.1× the funnel top.
- More monetization surfaces. Retro Bowl runs 8 IAP tiers vs 0 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Retro Bowl report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$22.0K
▶
$1.86M
Annual revenue (est.)
$264.5K
▶
$22.31M
Lifetime installs (est.)
138K
▶
137.5M
Monthly active users (est.)?
28K
▶
7.7M
App Store rating
4.90★
◀
4.81★
Total ratings
920
▶
916K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
▶
8 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- May 1, 2026
- File size
- 166.7 MB
- Content rating
- 4+
- Version
- 1.0.13
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- Free
- Released
- Jan 17, 2020
- Last updated
- Apr 27, 2026
- File size
- 40.2 MB
- Content rating
- 4+
- Version
- 1.6.43
- Languages
- English
Gambonanza trajectory
Retro Bowl trajectory
FAQ
Which makes more money, Gambonanza or Retro Bowl? v
Retro Bowl earns about $1.86M per month, while Gambonanza earns about $22.0K. That is a 84.3× revenue gap (~$1.84M more per month for Retro Bowl). Annual revenue: Gambonanza ≈ $264.5K/year, Retro Bowl ≈ $22.31M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Retro Bowl? v
Retro Bowl leads with about 137.5M estimated downloads vs 138K for Gambonanza - a 996.1× gap. Gambonanza's App Store downloads are estimated from 875 ratings × the standard 1:75 ratio. Retro Bowl's App Store downloads are estimated from 916K ratings.
Are Gambonanza and Retro Bowl in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Retro Bowl offer? v
Gambonanza: no IAP detected on the public listing. Retro Bowl: IAP range 8 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Retro Bowl runs "Free game · IAP-driven (8 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Retro Bowl? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.1 stars). Rating volume: Gambonanza 875 ratings, Retro Bowl 916K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Retro Bowl revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $22.0K for Gambonanza and $1.86M for Retro Bowl are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Retro Bowl to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
