Gambonanza vs Rolling in Holes
Gambonanza
Stray Fawn Studio
App Store
$21.3K/mo
~$255.9K/yr · 134K installs
VS
Rolling in Holes
HOMA GAMES
App Store
$1.5K/mo
~$18.0K/yr · 188K installs
Revenue winner
Gambonanza wins
+1321% vs other
Installs winner
Rolling in Holes wins
+41% vs other
MAU winner
Rolling in Holes wins
+37% vs other
Rating winner
Gambonanza wins
+7% vs other
Why Gambonanza is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Gambonanza earns roughly 14× more per month than Rolling in Holes - $21.3K vs $1.5K.
- Better app store reviews. Gambonanza sits at 4.90★ vs 4.57★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Gambonanza report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$21.3K
◀
$1.5K
Annual revenue (est.)
$255.9K
◀
$18.0K
Lifetime installs (est.)
134K
▶
188K
Monthly active users (est.)?
27K
▶
37K
App Store rating
4.90★
◀
4.57★
Total ratings
890
▶
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$9.99
IAP tiers detected
0 tiers
▶
10 tiers
- Category
- Games
- Price
- USD5.99
- Released
- May 1, 2026
- Last updated
- May 1, 2026
- File size
- 166.7 MB
- Content rating
- 4+
- Version
- 1.0.13
- Languages
- English, French, German, Japanese, Korean, Polish +5 more
- Category
- Games
- Price
- Free
- Released
- Apr 14, 2025
- Last updated
- Feb 18, 2026
- File size
- 329.3 MB
- Content rating
- 4+
- Version
- 0.2.9
- Languages
- English
Gambonanza trajectory
Rolling in Holes trajectory
FAQ
Which makes more money, Gambonanza or Rolling in Holes? v
Gambonanza earns about $21.3K per month, while Rolling in Holes earns about $1.5K. That is a 14.2× revenue gap (~$19.8K more per month for Gambonanza). Annual revenue: Gambonanza ≈ $255.9K/year, Rolling in Holes ≈ $18.0K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gambonanza or Rolling in Holes? v
Rolling in Holes leads with about 188K estimated downloads vs 134K for Gambonanza - a 1.4× gap. Gambonanza's App Store downloads are estimated from 875 ratings × the standard 1:75 ratio. Rolling in Holes's App Store downloads are estimated from 2K ratings.
Are Gambonanza and Rolling in Holes in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gambonanza and Rolling in Holes offer? v
Gambonanza: no IAP detected on the public listing. Rolling in Holes: IAP range 10 tiers detected. Gambonanza runs a "Paid app ($5.99)" monetization model; Rolling in Holes runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gambonanza or Rolling in Holes? v
Gambonanza edges ahead with ★ 4.9 vs ★ 4.6 (gap of 0.3 stars). Rating volume: Gambonanza 875 ratings, Rolling in Holes 2K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gambonanza vs Rolling in Holes revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $21.3K for Gambonanza and $1.5K for Rolling in Holes are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gambonanza or Rolling in Holes to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
