Gold and Goblins: Mining Games vs Love and Deepspace
Gold and Goblins: Mining Games
AppQuantum
Google Play
$336.9K/mo
~$4.04M/yr · 54.9M installs
VS
Love and Deepspace
InFold Pte. Ltd.
Google Play
$69.9K/mo
~$839.4K/yr · 10.9M installs
Revenue winner
Gold and Goblins: Mining Games wins
+382% vs other
Installs winner
Gold and Goblins: Mining Games wins
+401% vs other
MAU winner
Gold and Goblins: Mining Games wins
+384% vs other
Rating winner
Love and Deepspace wins
+14% vs other
Why Gold and Goblins: Mining Games is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Gold and Goblins: Mining Games earns roughly 5× more per month than Love and Deepspace - $336.9K vs $69.9K.
- Premium pricing. Gold and Goblins: Mining Games charges $15.45/mo vs Love and Deepspace's $7.00/mo - higher ARPU per converted user.
- Bigger install base. Gold and Goblins: Mining Games has ~54.9M lifetime installs vs Love and Deepspace's ~10.9M - 5.0× the funnel top.
→ Find more apps with this revenue gap · Full Gold and Goblins: Mining Games report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$336.9K
◀
$69.9K
Annual revenue (est.)
$4.04M
◀
$839.4K
Lifetime installs (est.)
54.9M
◀
10.9M
Monthly active users (est.)?
3.1M
◀
646K
App Store rating
3.98★
▶
4.52★
Total ratings
491K
◀
166K
US grossing rank
-
=
-
Cheapest monthly sub
$15.45
◀
$7.00
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Simulation
- Price
- Free
- Released
- Sep 16, 2020
- Last updated
- Dec 18, 2025
- File size
- -
- Content rating
- Everyone
- Version
- 1.47.0
- Languages
- -
- Category
- Simulation
- Price
- Free
- Released
- Jan 8, 2024
- Last updated
- Dec 25, 2025
- File size
- -
- Content rating
- Teen
- Version
- 5.0.0
- Languages
- -
Gold and Goblins: Mining Games trajectory
Love and Deepspace trajectory
FAQ
Which makes more money, Gold and Goblins: Mining Games or Love and Deepspace? v
Gold and Goblins: Mining Games earns about $336.9K per month, while Love and Deepspace earns about $69.9K. That is a 4.8× revenue gap (~$266.9K more per month for Gold and Goblins: Mining Games). Annual revenue: Gold and Goblins: Mining Games ≈ $4.04M/year, Love and Deepspace ≈ $839.4K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Gold and Goblins: Mining Games or Love and Deepspace? v
Gold and Goblins: Mining Games leads with about 54.9M estimated downloads vs 10.9M for Love and Deepspace - a 5.0× gap. Gold and Goblins: Mining Games reports 50,000,000+ installs on Google Play. Love and Deepspace reports 10,000,000+ installs on Google Play.
Are Gold and Goblins: Mining Games and Love and Deepspace in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Gold and Goblins: Mining Games and Love and Deepspace offer? v
Gold and Goblins: Mining Games: IAP range $1.99 - $119.99 per item. Love and Deepspace: IAP range $0.49 - $99.99 per item. Gold and Goblins: Mining Games runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; Love and Deepspace runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Gold and Goblins: Mining Games or Love and Deepspace? v
Love and Deepspace edges ahead with ★ 4.5 vs ★ 4.0 (gap of 0.5 stars). Rating volume: Gold and Goblins: Mining Games 26K ratings, Love and Deepspace 7K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Gold and Goblins: Mining Games vs Love and Deepspace revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $336.9K for Gold and Goblins: Mining Games and $69.9K for Love and Deepspace are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Gold and Goblins: Mining Games or Love and Deepspace to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
