Hill Climb Racing vs MadOut 2: Grand Auto Racing
Hill Climb Racing
Fingersoft
Google Play
$924.0K/mo
~$11.09M/yr · 1.3B installs
VS
MadOut 2: Grand Auto Racing
MadOut Games LLC FZ
Google Play
$239.8K/mo
~$2.88M/yr · 139.1M installs
Revenue winner
Hill Climb Racing wins
+285% vs other
Installs winner
Hill Climb Racing wins
+800% vs other
MAU winner
Hill Climb Racing wins
+294% vs other
Rating winner
MadOut 2: Grand Auto Racing wins
+0% vs other
Why Hill Climb Racing is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Hill Climb Racing earns roughly 4× more per month than MadOut 2: Grand Auto Racing - $924.0K vs $239.8K.
- Aggressive pricing. Hill Climb Racing undercuts at $4.83/mo vs $7.00/mo - converts a higher % of free users.
- Bigger install base. Hill Climb Racing has ~1.3B lifetime installs vs MadOut 2: Grand Auto Racing's ~139.1M - 9.0× the funnel top.
→ Find more apps with this revenue gap · Full Hill Climb Racing report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$924.0K
◀
$239.8K
Annual revenue (est.)
$11.09M
◀
$2.88M
Lifetime installs (est.)
1.3B
◀
139.1M
Monthly active users (est.)?
8.8M
◀
2.2M
App Store rating
4.19★
▶
4.21★
Total ratings
10.7M
◀
1.2M
US grossing rank
-
=
-
Cheapest monthly sub
$4.83
▶
$7.00
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Racing
- Price
- Free
- Released
- Sep 22, 2012
- Last updated
- Apr 27, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 1.69.0
- Languages
- -
- Category
- Racing
- Price
- Free
- Released
- May 1, 2017
- Last updated
- Apr 28, 2026
- File size
- -
- Content rating
- Mature 17+
- Version
- 19.50
- Languages
- -
Hill Climb Racing trajectory
MadOut 2: Grand Auto Racing trajectory
FAQ
Which makes more money, Hill Climb Racing or MadOut 2: Grand Auto Racing? v
Hill Climb Racing earns about $924.0K per month, while MadOut 2: Grand Auto Racing earns about $239.8K. That is a 3.9× revenue gap (~$684.2K more per month for Hill Climb Racing). Annual revenue: Hill Climb Racing ≈ $11.09M/year, MadOut 2: Grand Auto Racing ≈ $2.88M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Hill Climb Racing or MadOut 2: Grand Auto Racing? v
Hill Climb Racing leads with about 1.3B estimated downloads vs 139.1M for MadOut 2: Grand Auto Racing - a 9.0× gap. Hill Climb Racing reports 1,000,000,000+ installs on Google Play. MadOut 2: Grand Auto Racing reports 100,000,000+ installs on Google Play.
Are Hill Climb Racing and MadOut 2: Grand Auto Racing in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Racing category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Hill Climb Racing and MadOut 2: Grand Auto Racing offer? v
Hill Climb Racing: IAP range $0.19 - $123.00 per item. MadOut 2: Grand Auto Racing: IAP range $0.49 - $99.99 per item. Hill Climb Racing runs a "Free game · IAP-driven (0 packs, ~$0.30/MAU)" monetization model; MadOut 2: Grand Auto Racing runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Hill Climb Racing or MadOut 2: Grand Auto Racing? v
MadOut 2: Grand Auto Racing edges ahead with ★ 4.2 vs ★ 4.2 (gap of 0.0 stars). Rating volume: Hill Climb Racing 370K ratings, MadOut 2: Grand Auto Racing 12K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Hill Climb Racing vs MadOut 2: Grand Auto Racing revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $924.0K for Hill Climb Racing and $239.8K for MadOut 2: Grand Auto Racing are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Racing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Hill Climb Racing or MadOut 2: Grand Auto Racing to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
