Kingdom Clash:Medieval Defense vs Plague Inc.

Kingdom Clash:Medieval Defense

AI Games FZ
App Store
$0/mo
~$0/yr · 1.8M installs
VS

Plague Inc.

Ndemic Creations
App Store
$654.3K/mo
~$7.85M/yr · 24.8M installs
Revenue winner Plague Inc. wins +65427900% vs other
Installs winner Plague Inc. wins +1272% vs other
MAU winner Plague Inc. wins +947% vs other
Rating winner Plague Inc. wins +5% vs other

Why Plague Inc. is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Plague Inc. earns roughly 654279× more per month than Kingdom Clash:Medieval Defense - $654.3K vs $0.
  2. Bigger install base. Plague Inc. has ~24.8M lifetime installs vs Kingdom Clash:Medieval Defense's ~1.8M - 13.7× the funnel top.
  3. More monetization surfaces. Plague Inc. runs 10 IAP tiers vs 0 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Plague Inc. report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Kingdom Clash:Medieval Defense
vs
Plague Inc.
Monthly revenue (est.)?
$0
$654.3K
Annual revenue (est.)
$0
$7.85M
Lifetime installs (est.)
1.8M
24.8M
Monthly active users (est.)?
358K
3.7M
App Store rating
4.59★
4.81★
Total ratings
16K
165K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
10 tiers

Kingdom Clash:Medieval Defense

AI Games FZ
App Store
Category
Games
Price
Free
Released
Jun 15, 2022
Last updated
Jun 9, 2026
File size
1.48 GB
Content rating
12+
Version
3.1.5
Languages
Arabic, Bulgarian, Croatian, Czech, Danish, Dutch +26 more
View full Kingdom Clash:Medieval Defense report →

Plague Inc.

Ndemic Creations
App Store
Category
Games
Price
USD0.99
Released
May 26, 2012
Last updated
May 6, 2026
File size
123.6 MB
Content rating
9+
Version
1.24.4
Languages
English, French, German, Italian, Japanese, Korean +8 more
View full Plague Inc. report →

Kingdom Clash:Medieval Defense trajectory

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Plague Inc. trajectory

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FAQ

Which makes more money, Kingdom Clash:Medieval Defense or Plague Inc.? v
Plague Inc. earns about $654.3K per month, while Kingdom Clash:Medieval Defense earns about $0. That is a ∞× revenue gap (~$654.3K more per month for Plague Inc.). Annual revenue: Kingdom Clash:Medieval Defense ≈ $0/year, Plague Inc. ≈ $7.85M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Kingdom Clash:Medieval Defense or Plague Inc.? v
Plague Inc. leads with about 24.8M estimated downloads vs 1.8M for Kingdom Clash:Medieval Defense - a 13.7× gap. Kingdom Clash:Medieval Defense's App Store downloads are estimated from 16K ratings × the standard 1:75 ratio. Plague Inc.'s App Store downloads are estimated from 165K ratings.
Are Kingdom Clash:Medieval Defense and Plague Inc. in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Kingdom Clash:Medieval Defense and Plague Inc. offer? v
Kingdom Clash:Medieval Defense: no IAP detected on the public listing. Plague Inc.: IAP range 10 tiers detected. Kingdom Clash:Medieval Defense runs a "No App Store revenue (monetizes off-store)" monetization model; Plague Inc. runs "Paid app ($0.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Kingdom Clash:Medieval Defense or Plague Inc.? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.6 (gap of 0.2 stars). Rating volume: Kingdom Clash:Medieval Defense 16K ratings, Plague Inc. 165K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Kingdom Clash:Medieval Defense vs Plague Inc. revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $0 for Kingdom Clash:Medieval Defense and $654.3K for Plague Inc. are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Kingdom Clash:Medieval Defense or Plague Inc. to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.