Kooply Run™: Play and Create! vs Subway Princess Runner
Kooply Run™: Play and Create!
KOOPLY
Google Play
$44.2K/mo
~$531.0K/yr · 70.3M installs
VS
Subway Princess Runner
Ivy
Google Play
$224.5K/mo
~$2.69M/yr · 773.5M installs
Revenue winner
Subway Princess Runner wins
+407% vs other
Installs winner
Subway Princess Runner wins
+1001% vs other
MAU winner
Subway Princess Runner wins
+403% vs other
Rating winner
Kooply Run™: Play and Create! wins
+4% vs other
Why Subway Princess Runner is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Subway Princess Runner earns roughly 5× more per month than Kooply Run™: Play and Create! - $224.5K vs $44.2K.
- Premium pricing. Subway Princess Runner charges $9.95/mo vs Kooply Run™: Play and Create!'s $7.00/mo - higher ARPU per converted user.
- Bigger install base. Subway Princess Runner has ~773.5M lifetime installs vs Kooply Run™: Play and Create!'s ~70.3M - 11.0× the funnel top.
→ Find more apps with this revenue gap · Full Subway Princess Runner report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$44.2K
▶
$224.5K
Annual revenue (est.)
$531.0K
▶
$2.69M
Lifetime installs (est.)
70.3M
▶
773.5M
Monthly active users (est.)?
2.5M
▶
12.4M
App Store rating
4.52★
◀
4.35★
Total ratings
184K
▶
2.0M
US grossing rank
-
=
-
Cheapest monthly sub
$7.00
▶
$9.95
IAP tiers detected
0 tiers
=
0 tiers
- Category
- Arcade
- Price
- Free
- Released
- Mar 14, 2024
- Last updated
- May 6, 2026
- File size
- -
- Content rating
- Everyone
- Version
- 2.175
- Languages
- -
- Category
- Arcade
- Price
- Free
- Released
- Jun 2, 2017
- Last updated
- Apr 29, 2026
- File size
- -
- Content rating
- Teen
- Version
- 8.5.4
- Languages
- -
Kooply Run™: Play and Create! trajectory
Subway Princess Runner trajectory
FAQ
Which makes more money, Kooply Run™: Play and Create! or Subway Princess Runner? v
Subway Princess Runner earns about $224.5K per month, while Kooply Run™: Play and Create! earns about $44.2K. That is a 5.1× revenue gap (~$180.3K more per month for Subway Princess Runner). Annual revenue: Kooply Run™: Play and Create! ≈ $531.0K/year, Subway Princess Runner ≈ $2.69M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Kooply Run™: Play and Create! or Subway Princess Runner? v
Subway Princess Runner leads with about 773.5M estimated downloads vs 70.3M for Kooply Run™: Play and Create! - a 11.0× gap. Kooply Run™: Play and Create! reports 50,000,000+ installs on Google Play. Subway Princess Runner reports 500,000,000+ installs on Google Play.
Are Kooply Run™: Play and Create! and Subway Princess Runner in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Kooply Run™: Play and Create! and Subway Princess Runner offer? v
Kooply Run™: Play and Create!: IAP range $0.49 - $99.99 per item. Subway Princess Runner: IAP range $0.99 - $99.99 per item. Kooply Run™: Play and Create! runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Subway Princess Runner runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Kooply Run™: Play and Create! or Subway Princess Runner? v
Kooply Run™: Play and Create! edges ahead with ★ 4.5 vs ★ 4.3 (gap of 0.2 stars). Rating volume: Kooply Run™: Play and Create! 212 ratings, Subway Princess Runner 6K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Kooply Run™: Play and Create! vs Subway Princess Runner revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $44.2K for Kooply Run™: Play and Create! and $224.5K for Subway Princess Runner are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Kooply Run™: Play and Create! or Subway Princess Runner to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
