Last Asylum: Plague vs Passpartout 2: The Lost Artist
Last Asylum: Plague
WISENESS GAME ONLINE INTERNATIONAL LTD
App Store
$205.6K/mo
~$2.47M/yr · 3.8M installs
VS
Passpartout 2: The Lost Artist
Flamebait AB
App Store
$334/mo
~$4.0K/yr · 42K installs
Revenue winner
Last Asylum: Plague wins
+61443% vs other
Installs winner
Last Asylum: Plague wins
+8988% vs other
MAU winner
Last Asylum: Plague wins
+9173% vs other
Rating winner
Last Asylum: Plague wins
+6% vs other
Why Last Asylum: Plague is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Last Asylum: Plague earns roughly 615× more per month than Passpartout 2: The Lost Artist - $205.6K vs $334.
- Aggressive pricing. Last Asylum: Plague undercuts at $9.99/mo vs $30.37/mo - converts a higher % of free users.
- Bigger install base. Last Asylum: Plague has ~3.8M lifetime installs vs Passpartout 2: The Lost Artist's ~42K - 90.9× the funnel top.
- More monetization surfaces. Last Asylum: Plague runs 10 IAP tiers vs 1 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full Last Asylum: Plague report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$205.6K
◀
$334
Annual revenue (est.)
$2.47M
◀
$4.0K
Lifetime installs (est.)
3.8M
◀
42K
Monthly active users (est.)?
763K
◀
8K
App Store rating
4.80★
◀
4.54★
Total ratings
20K
◀
835
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
▶
$30.37
IAP tiers detected
10 tiers
◀
1 tiers
- Category
- Games
- Price
- Free
- Released
- Feb 11, 2026
- Last updated
- May 10, 2026
- File size
- 801.1 MB
- Content rating
- 12+
- Version
- 1.0.34
- Languages
- Arabic, Dutch, English, French, German, Indonesian +12 more
- Category
- Games
- Price
- Free
- Released
- Jun 19, 2024
- Last updated
- Dec 12, 2025
- File size
- 834.0 MB
- Content rating
- 4+
- Version
- 1.0.19
- Languages
- English
Last Asylum: Plague trajectory
Passpartout 2: The Lost Artist trajectory
FAQ
Which makes more money, Last Asylum: Plague or Passpartout 2: The Lost Artist? v
Last Asylum: Plague earns about $205.6K per month, while Passpartout 2: The Lost Artist earns about $334. That is a 615.4× revenue gap (~$205.2K more per month for Last Asylum: Plague). Annual revenue: Last Asylum: Plague ≈ $2.47M/year, Passpartout 2: The Lost Artist ≈ $4.0K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Last Asylum: Plague or Passpartout 2: The Lost Artist? v
Last Asylum: Plague leads with about 3.8M estimated downloads vs 42K for Passpartout 2: The Lost Artist - a 90.9× gap. Last Asylum: Plague's App Store downloads are estimated from 20K ratings × the standard 1:75 ratio. Passpartout 2: The Lost Artist's App Store downloads are estimated from 835 ratings.
Are Last Asylum: Plague and Passpartout 2: The Lost Artist in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Last Asylum: Plague and Passpartout 2: The Lost Artist offer? v
Last Asylum: Plague: IAP range 10 tiers detected. Passpartout 2: The Lost Artist: IAP range 1 tiers detected. Last Asylum: Plague runs a "Subscription (~$8.33/mo)" monetization model; Passpartout 2: The Lost Artist runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Last Asylum: Plague or Passpartout 2: The Lost Artist? v
Last Asylum: Plague edges ahead with ★ 4.8 vs ★ 4.5 (gap of 0.3 stars). Rating volume: Last Asylum: Plague 20K ratings, Passpartout 2: The Lost Artist 835 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Last Asylum: Plague vs Passpartout 2: The Lost Artist revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $205.6K for Last Asylum: Plague and $334 for Passpartout 2: The Lost Artist are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Last Asylum: Plague or Passpartout 2: The Lost Artist to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
