Last Land: Kingdom Conquest vs Rise of Kingdoms
Last Land: Kingdom Conquest
LEME TECHNOLOGY CO., LIMITED
App Store
$6.8K/mo
~$82.1K/yr · 147K installs
VS
Rise of Kingdoms
Lilith Games
App Store
$1.81M/mo
~$21.74M/yr · 27.9M installs
Revenue winner
Rise of Kingdoms wins
+26377% vs other
Installs winner
Rise of Kingdoms wins
+18921% vs other
MAU winner
Rise of Kingdoms wins
+14411% vs other
Rating winner
Rise of Kingdoms wins
+4% vs other
Why Rise of Kingdoms is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Rise of Kingdoms earns roughly 265× more per month than Last Land: Kingdom Conquest - $1.81M vs $6.8K.
- Aggressive pricing. Rise of Kingdoms undercuts at $0.99/mo vs $12.99/mo - converts a higher % of free users.
- Bigger install base. Rise of Kingdoms has ~27.9M lifetime installs vs Last Land: Kingdom Conquest's ~147K - 190.2× the funnel top.
→ Find more apps with this revenue gap · Full Rise of Kingdoms report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$6.8K
▶
$1.81M
Annual revenue (est.)
$82.1K
▶
$21.74M
Lifetime installs (est.)
147K
▶
27.9M
Monthly active users (est.)?
28K
▶
4.1M
App Store rating
4.32★
▶
4.49★
Total ratings
2K
▶
186K
US grossing rank
-
=
-
Cheapest monthly sub
$12.99
◀
$0.99
IAP tiers detected
10 tiers
◀
8 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 3, 2019
- Last updated
- Jun 15, 2026
- File size
- 427.5 MB
- Content rating
- 17+
- Version
- 4.2.1
- Languages
- Arabic, Czech, English, French, German, Italian +10 more
- Category
- Games
- Price
- Free
- Released
- Sep 20, 2018
- Last updated
- Jun 30, 2026
- File size
- 2.01 GB
- Content rating
- 9+
- Version
- 1.1.9.19
- Languages
- Arabic, English, French, German, Indonesian, Italian +13 more
Last Land: Kingdom Conquest trajectory
Rise of Kingdoms trajectory
FAQ
Which makes more money, Last Land: Kingdom Conquest or Rise of Kingdoms? v
Rise of Kingdoms earns about $1.81M per month, while Last Land: Kingdom Conquest earns about $6.8K. That is a 264.8× revenue gap (~$1.80M more per month for Rise of Kingdoms). Annual revenue: Last Land: Kingdom Conquest ≈ $82.1K/year, Rise of Kingdoms ≈ $21.74M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Last Land: Kingdom Conquest or Rise of Kingdoms? v
Rise of Kingdoms leads with about 27.9M estimated downloads vs 147K for Last Land: Kingdom Conquest - a 190.2× gap. Last Land: Kingdom Conquest's App Store downloads are estimated from 2K ratings × the standard 1:75 ratio. Rise of Kingdoms's App Store downloads are estimated from 186K ratings.
Are Last Land: Kingdom Conquest and Rise of Kingdoms in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Last Land: Kingdom Conquest and Rise of Kingdoms offer? v
Last Land: Kingdom Conquest: IAP range 10 tiers detected. Rise of Kingdoms: IAP range 8 tiers detected. Last Land: Kingdom Conquest runs a "Free game · IAP-driven (5 packs + 5 sub, ~$0.30/MAU)" monetization model; Rise of Kingdoms runs "Free game · whale-driven IAP economy (~$0.55/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Last Land: Kingdom Conquest or Rise of Kingdoms? v
Rise of Kingdoms edges ahead with ★ 4.5 vs ★ 4.3 (gap of 0.2 stars). Rating volume: Last Land: Kingdom Conquest 2K ratings, Rise of Kingdoms 186K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Last Land: Kingdom Conquest vs Rise of Kingdoms revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $6.8K for Last Land: Kingdom Conquest and $1.81M for Rise of Kingdoms are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Last Land: Kingdom Conquest or Rise of Kingdoms to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
