Magic Research vs Passpartout 2: The Lost Artist

Magic Research

Maticolotto
Google Play
$5.8K/mo
~$69.8K/yr · 122K installs
VS

Passpartout 2: The Lost Artist

Flamebait Games
Google Play
$2.7K/mo
~$32.3K/yr · 303K installs
Revenue winner Magic Research wins +116% vs other
Installs winner Passpartout 2: The Lost Artist wins +149% vs other
MAU winner Passpartout 2: The Lost Artist wins +132% vs other
Rating winner Magic Research wins +26% vs other

Why Magic Research is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Magic Research earns roughly 2× more per month than Passpartout 2: The Lost Artist - $5.8K vs $2.7K.
  2. Better app store reviews. Magic Research sits at 4.67★ vs 3.69★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full Magic Research report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Magic Research
vs
Passpartout 2: The Lost Artist
Monthly revenue (est.)?
$5.8K
$2.7K
Annual revenue (est.)
$69.8K
$32.3K
Lifetime installs (est.)
122K
303K
Monthly active users (est.)?
11K
25K
App Store rating
4.67★
3.69★
Total ratings
2K
2K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

Magic Research

Maticolotto
Google Play
Category
Simulation
Price
USD3.99
Released
Jan 25, 2023
Last updated
Oct 17, 2025
File size
-
Content rating
Everyone
Version
1.15.12
Languages
-
View full Magic Research report →

Passpartout 2: The Lost Artist

Flamebait Games
Google Play
Category
Simulation
Price
Free
Released
Jun 19, 2024
Last updated
Jan 28, 2026
File size
-
Content rating
Everyone
Version
1.0.21
Languages
-
View full Passpartout 2: The Lost Artist report →

Magic Research trajectory

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Passpartout 2: The Lost Artist trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Magic Research or Passpartout 2: The Lost Artist? v
Magic Research earns about $5.8K per month, while Passpartout 2: The Lost Artist earns about $2.7K. That is a 2.2× revenue gap (~$3.1K more per month for Magic Research). Annual revenue: Magic Research ≈ $69.8K/year, Passpartout 2: The Lost Artist ≈ $32.3K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Magic Research or Passpartout 2: The Lost Artist? v
Passpartout 2: The Lost Artist leads with about 303K estimated downloads vs 122K for Magic Research - a 2.5× gap. Magic Research reports 100,000+ installs on Google Play. Passpartout 2: The Lost Artist reports 100,000+ installs on Google Play.
Are Magic Research and Passpartout 2: The Lost Artist in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Simulation category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Magic Research and Passpartout 2: The Lost Artist offer? v
Magic Research: no IAP detected on the public listing. Passpartout 2: The Lost Artist: IAP range $6.99 per item. Magic Research runs a "Paid app ($3.99)" monetization model; Passpartout 2: The Lost Artist runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Magic Research or Passpartout 2: The Lost Artist? v
Magic Research edges ahead with ★ 4.7 vs ★ 3.7 (gap of 1.0 stars). Rating volume: Magic Research 385 ratings, Passpartout 2: The Lost Artist 15 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Magic Research vs Passpartout 2: The Lost Artist revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $5.8K for Magic Research and $2.7K for Passpartout 2: The Lost Artist are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Simulation) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Magic Research or Passpartout 2: The Lost Artist to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.