Minecraft: Play with Friends! vs Phase 10: Casual Card Game
Minecraft: Play with Friends!
Mojang
App Store
$22.90M/mo
~$274.81M/yr · 122.9M installs
VS
Phase 10: Casual Card Game
Mattel163 Limited
App Store
$355.9K/mo
~$4.27M/yr · 89.0M installs
Revenue winner
Minecraft: Play with Friends! wins
+6334% vs other
Installs winner
Minecraft: Play with Friends! wins
+38% vs other
MAU winner
Phase 10: Casual Card Game wins
+33% vs other
Rating winner
Phase 10: Casual Card Game wins
+7% vs other
Why Minecraft: Play with Friends! is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Minecraft: Play with Friends! earns roughly 64× more per month than Phase 10: Casual Card Game - $22.90M vs $355.9K.
- Subscription model. Minecraft: Play with Friends! runs a $3.99/mo subscription that compounds; Phase 10: Casual Card Game relies on one-shot IAP or ads.
→ Find more apps with this revenue gap · Full Minecraft: Play with Friends! report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$22.90M
◀
$355.9K
Annual revenue (est.)
$274.81M
◀
$4.27M
Lifetime installs (est.)
122.9M
◀
89.0M
Monthly active users (est.)?
6.8M
▶
9.0M
App Store rating
4.51★
▶
4.83★
Total ratings
819K
◀
593K
US grossing rank
-
=
-
Cheapest monthly sub
$3.99
◀
No sub
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- USD6.99
- Released
- Nov 17, 2011
- Last updated
- Jun 25, 2026
- File size
- 1.32 GB
- Content rating
- 9+
- Version
- 26.32
- Languages
- Danish, Dutch, English, Finnish, French, German +16 more
- Category
- Games
- Price
- Free
- Released
- Oct 12, 2019
- Last updated
- Jun 22, 2026
- File size
- 420.7 MB
- Content rating
- 4+
- Version
- 1.0.87
- Languages
- Dutch, English, French, German, Italian, Japanese +2 more
Minecraft: Play with Friends! trajectory
Phase 10: Casual Card Game trajectory
FAQ
Which makes more money, Minecraft: Play with Friends! or Phase 10: Casual Card Game? v
Minecraft: Play with Friends! earns about $22.90M per month, while Phase 10: Casual Card Game earns about $355.9K. That is a 64.3× revenue gap (~$22.54M more per month for Minecraft: Play with Friends!). Annual revenue: Minecraft: Play with Friends! ≈ $274.81M/year, Phase 10: Casual Card Game ≈ $4.27M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Minecraft: Play with Friends! or Phase 10: Casual Card Game? v
Minecraft: Play with Friends! leads with about 122.9M estimated downloads vs 89.0M for Phase 10: Casual Card Game - a 1.4× gap. Minecraft: Play with Friends!'s App Store downloads are estimated from 819K ratings × the standard 1:75 ratio. Phase 10: Casual Card Game's App Store downloads are estimated from 593K ratings.
Are Minecraft: Play with Friends! and Phase 10: Casual Card Game in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Minecraft: Play with Friends! and Phase 10: Casual Card Game offer? v
Minecraft: Play with Friends!: IAP range 10 tiers detected. Phase 10: Casual Card Game: IAP range 10 tiers detected. Minecraft: Play with Friends! runs a "Paid app ($6.99)" monetization model; Phase 10: Casual Card Game runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Minecraft: Play with Friends! or Phase 10: Casual Card Game? v
Phase 10: Casual Card Game edges ahead with ★ 4.8 vs ★ 4.5 (gap of 0.3 stars). Rating volume: Minecraft: Play with Friends! 819K ratings, Phase 10: Casual Card Game 593K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Minecraft: Play with Friends! vs Phase 10: Casual Card Game revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $22.90M for Minecraft: Play with Friends! and $355.9K for Phase 10: Casual Card Game are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Minecraft: Play with Friends! or Phase 10: Casual Card Game to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
