Most Likely To vs WhoLiked? - Guess Who Liked it
Most Likely To
Vanilla b.v.
App Store
$151/mo
~$1.8K/yr · 19K installs
VS
WhoLiked? - Guess Who Liked it
IRL Apps
App Store
$2.2K/mo
~$27.0K/yr · 281K installs
Revenue winner
WhoLiked? - Guess Who Liked it wins
+1388% vs other
Installs winner
WhoLiked? - Guess Who Liked it wins
+1390% vs other
MAU winner
WhoLiked? - Guess Who Liked it wins
+1405% vs other
Rating winner
WhoLiked? - Guess Who Liked it wins
+4% vs other
Why WhoLiked? - Guess Who Liked it is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- WhoLiked? - Guess Who Liked it earns roughly 15× more per month than Most Likely To - $2.2K vs $151.
- Premium pricing. WhoLiked? - Guess Who Liked it charges $8.99/mo vs Most Likely To's $2.99/mo - higher ARPU per converted user.
- Bigger install base. WhoLiked? - Guess Who Liked it has ~281K lifetime installs vs Most Likely To's ~19K - 14.9× the funnel top.
- More monetization surfaces. WhoLiked? - Guess Who Liked it runs 9 IAP tiers vs 2 - more chances to convert users at the right price.
→ Find more apps with this revenue gap · Full WhoLiked? - Guess Who Liked it report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$151
▶
$2.2K
Annual revenue (est.)
$1.8K
▶
$27.0K
Lifetime installs (est.)
19K
▶
281K
Monthly active users (est.)?
4K
▶
56K
App Store rating
4.42★
▶
4.61★
Total ratings
377
▶
4K
US grossing rank
-
=
-
Cheapest monthly sub
$2.99
▶
$8.99
IAP tiers detected
2 tiers
▶
9 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 15, 2020
- Last updated
- Feb 18, 2026
- File size
- 122.1 MB
- Content rating
- 17+
- Version
- 1.4.2
- Languages
- Czech, Danish, Dutch, English, Finnish, French +10 more
- Category
- Games
- Price
- Free
- Released
- Apr 15, 2025
- Last updated
- Apr 28, 2026
- File size
- 184.9 MB
- Content rating
- 17+
- Version
- 1.3.2
- Languages
- English
Most Likely To trajectory
WhoLiked? - Guess Who Liked it trajectory
FAQ
Which makes more money, Most Likely To or WhoLiked? - Guess Who Liked it? v
WhoLiked? - Guess Who Liked it earns about $2.2K per month, while Most Likely To earns about $151. That is a 14.9× revenue gap (~$2.1K more per month for WhoLiked? - Guess Who Liked it). Annual revenue: Most Likely To ≈ $1.8K/year, WhoLiked? - Guess Who Liked it ≈ $27.0K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Most Likely To or WhoLiked? - Guess Who Liked it? v
WhoLiked? - Guess Who Liked it leads with about 281K estimated downloads vs 19K for Most Likely To - a 14.9× gap. Most Likely To's App Store downloads are estimated from 377 ratings × the standard 1:75 ratio. WhoLiked? - Guess Who Liked it's App Store downloads are estimated from 4K ratings.
Are Most Likely To and WhoLiked? - Guess Who Liked it in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Most Likely To and WhoLiked? - Guess Who Liked it offer? v
Most Likely To: IAP range 2 tiers detected. WhoLiked? - Guess Who Liked it: IAP range 9 tiers detected. Most Likely To runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; WhoLiked? - Guess Who Liked it runs "Free casual game · ads + tiny sub take (~$0.08/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Most Likely To or WhoLiked? - Guess Who Liked it? v
WhoLiked? - Guess Who Liked it edges ahead with ★ 4.6 vs ★ 4.4 (gap of 0.2 stars). Rating volume: Most Likely To 377 ratings, WhoLiked? - Guess Who Liked it 4K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Most Likely To vs WhoLiked? - Guess Who Liked it revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $151 for Most Likely To and $2.2K for WhoLiked? - Guess Who Liked it are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Most Likely To or WhoLiked? - Guess Who Liked it to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
