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WhoLiked? - Guess Who Liked it earns about
$15.6K/month
range $8.6K – $22.6K · $187.3K/year
Live data · refreshed every hour
Per Day
$520
$286 – $755
Per Week
$3.6K
$2.0K – $5.3K
Per Month
$15.6K
$8.6K – $22.6K
Per Year
$187.3K
$103.0K – $271.6K
Lifetime
$468.3K
$257.6K – $679.1K
BUILD THIS BETTER · INDIE PLAYBOOK
A specific clone-and-improve plan for WhoLiked? - Guess Who Liked it
Auto-generated from this app's real revenue ($15.6K/month · $187.3K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.
22/100
Opportunity
65/100
Cloneability
$2
Revenue / install
✓ Features to copy
- subscription paywall (~$8.99/mo) - proven monetization
- in-app purchase tier ladder for upsells
⚡ Improve / fix
- faster onboarding · clearer pricing page · richer empty-state
🛠 MVP scope
- core feature loop
- subscription gating
- free-tier limits
- trial period
- analytics
💰 Pricing recommendation
WhoLiked? - Guess Who Liked it is at $8.99/mo. Consider going slightly lower with a longer free trial (14 days) to win price-aware users.
🔡 App Store title ideas
Pro: AI-Powered GamesSmart : Games Tracker+ - Faster, Cheaper
📺 TikTok / ad hook angles
- "I tried WhoLiked? - Guess Who Liked it for 30 days - here's what I'd do differently"
- "Why WhoLiked? - Guess Who Liked it costs $8.99/mo when ours costs $5.39"
- "The games app WhoLiked? - Guess Who Liked it won't tell you these 3 things"
Monetization
Subscription (~$8.99/mo)Revenue mix (estimated)
- Subscriptions ~72%
- One-time IAP ~22%
- Ads ~6%
Paying users (est.)
271K installs · 19.8% active · 2.3% pay
In-App Purchases 9
- Monthly Monthly $8.99 /month
- Weeklyest. Finish Game $3.99 /week ~$17.34/mo
- Weekly Weekly (Free Trial) $4.99 /week ~$21.68/mo
- Weekly Weekly $4.99 /week ~$21.68/mo
- Annual Yearly Promo $19.99 /year ~$1.67/mo
- Annual Yearly Trial $29.99 /year ~$2.50/mo
- Annual Yearly $29.99 /year ~$2.50/mo
- Subscription Premium2 tiers $1.99 – $5.99 range
9 tiers scraped live from the App Store.
App Details
Pulled from the App Store- Current Version
- 1.3.2
- Released
- Apr 15, 2025
- Last Updated
- Apr 28, 2026
- File Size
- 184.9 MB
- Required OS
- 15.6
- Content Rating
- 17+
- Category
- Games
- Price
- Free
- Currency
- USD
- Languages
- English
- Developer
- IRL Apps
What's new in v1.3.2
This update includes bug fixes and performance improvements.
If you run into any issues, please let us know at support@irl-apps.com
Fun Numbers - share these
$0
every second
$0
every minute
$22
every hour
$520
every day
- ☕ Buys 104 $5 coffees every day
- 👨💻 Pays for 1 senior engineer salaries per year
- 🚗 Earns enough for 4 Tesla Model 3s annually
- ⏱️ Earns the price of a coffee in 830 seconds
12-Month Revenue Trajectory
Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.
Estimated Installs
271K
estimated from 3,385 ratings
Active Users (MAU est.)
54K
19.8% of installs · GAMES category benchmark
Rating
4.61 ★
3K reviews
Monetization
Subscription (~$8.99/mo)
Rating Distribution
5★
3K
4★
229
3★
105
2★
68
1★
178
Compare WhoLiked? - Guess Who Liked it or explore similar apps
Games · App Store · pick a head-to-head or jump to a leaderboard.
Popular head-to-head comparisons
Frequently Asked About WhoLiked? - Guess Who Liked it
How much money does WhoLiked? - Guess Who Liked it make on the App Store? ⌄
WhoLiked? - Guess Who Liked it has an estimated App Store revenue of $15.6K per month (~$187.3K per year, $520 per day) with a likely range of $8.6K to $22.6K. This includes earnings from in-app purchases, subscription revenue, ads and any paid downloads - all directional estimates from public App Store signals, not private Apple financial data.
How many App Store downloads does WhoLiked? - Guess Who Liked it get? ⌄
Apple does not publish exact App Store download counts. Using public ratings (3K reviews), grossing rank, category position and the standard 1:75 ratings-to-downloads ratio, Rev.now estimates about 271K total iOS downloads for WhoLiked? - Guess Who Liked it - and roughly 54K monthly active users on iPhone and iPad.
Is WhoLiked? - Guess Who Liked it a top grossing iOS app and what is its App Store rank? ⌄
WhoLiked? - Guess Who Liked it is analyzed using App Store grossing rank, category ranking, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Check the iOS top grossing leaderboard to see how WhoLiked? - Guess Who Liked it compares to other highest-grossing iPhone and iPad apps.
How is WhoLiked? - Guess Who Liked it App Store revenue estimated? ⌄
Rev.now estimates WhoLiked? - Guess Who Liked it App Store revenue from public app data: estimated downloads, monthly active users (MAU), the iOS conversion rate to paying users, subscription pricing detected on the listing, in-app purchase tiers, ad monetization (eCPM × impressions × MAU) and the Games category ARPU benchmark - net of Apple's 15-30% store cut.
What in-app purchases and subscriptions does WhoLiked? - Guess Who Liked it offer on iOS? ⌄
WhoLiked? - Guess Who Liked it offers in-app purchases on the App Store, which can include subscription tiers (weekly, monthly or annual), one-time purchases or virtual currency. Subscription revenue and IAP earnings are a major driver of the monthly revenue estimate above.
Can I compare WhoLiked? - Guess Who Liked it App Store revenue with another iOS app? ⌄
Yes. Use the free compare tool to compare WhoLiked? - Guess Who Liked it side-by-side with any other App Store app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact App Store revenue for WhoLiked? - Guess Who Liked it? ⌄
No - Rev.now shows estimated App Store revenue, in-app purchase earnings and subscription revenue for WhoLiked? - Guess Who Liked it. Exact financial data, paying-user counts and ad income are private to Apple and the developer; Rev.now does not have access to App Store Connect or developer payouts.