Jurassic World Alive vs OneState RP: Role Play Online
Jurassic World Alive
Ludia Games inc.
App Store
$911.5K/mo
~$10.94M/yr · 19.1M installs
VS
OneState RP: Role Play Online
CHILLBASE LTD
App Store
$112.5K/mo
~$1.35M/yr · 2.4M installs
Revenue winner
Jurassic World Alive wins
+710% vs other
Installs winner
Jurassic World Alive wins
+687% vs other
MAU winner
Jurassic World Alive wins
+503% vs other
Rating winner
Jurassic World Alive wins
+7% vs other
Why Jurassic World Alive is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- Jurassic World Alive earns roughly 8× more per month than OneState RP: Role Play Online - $911.5K vs $112.5K.
- Aggressive pricing. Jurassic World Alive undercuts at $9.99/mo vs $12.99/mo - converts a higher % of free users.
- Bigger install base. Jurassic World Alive has ~19.1M lifetime installs vs OneState RP: Role Play Online's ~2.4M - 7.9× the funnel top.
→ Find more apps with this revenue gap · Full Jurassic World Alive report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$911.5K
◀
$112.5K
Annual revenue (est.)
$10.94M
◀
$1.35M
Lifetime installs (est.)
19.1M
◀
2.4M
Monthly active users (est.)?
2.8M
◀
469K
App Store rating
4.50★
◀
4.22★
Total ratings
128K
◀
22K
US grossing rank
-
=
-
Cheapest monthly sub
$9.99
▶
$12.99
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- Free
- Released
- May 29, 2018
- Last updated
- Jun 25, 2026
- File size
- 2.30 GB
- Content rating
- 12+
- Version
- 3.20.63
- Languages
- English, French, German, Italian, Japanese, Korean +4 more
- Category
- Games
- Price
- Free
- Released
- Apr 30, 2022
- Last updated
- Jun 11, 2026
- File size
- 3.33 GB
- Content rating
- 17+
- Version
- 1.1.1
- Languages
- Arabic, English, French, German, Italian, Japanese +5 more
Jurassic World Alive trajectory
OneState RP: Role Play Online trajectory
FAQ
Which makes more money, Jurassic World Alive or OneState RP: Role Play Online? v
Jurassic World Alive earns about $911.5K per month, while OneState RP: Role Play Online earns about $112.5K. That is a 8.1× revenue gap (~$799.0K more per month for Jurassic World Alive). Annual revenue: Jurassic World Alive ≈ $10.94M/year, OneState RP: Role Play Online ≈ $1.35M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Jurassic World Alive or OneState RP: Role Play Online? v
Jurassic World Alive leads with about 19.1M estimated downloads vs 2.4M for OneState RP: Role Play Online - a 7.9× gap. Jurassic World Alive's App Store downloads are estimated from 128K ratings × the standard 1:75 ratio. OneState RP: Role Play Online's App Store downloads are estimated from 22K ratings.
Are Jurassic World Alive and OneState RP: Role Play Online in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Jurassic World Alive and OneState RP: Role Play Online offer? v
Jurassic World Alive: IAP range 10 tiers detected. OneState RP: Role Play Online: IAP range 10 tiers detected. Jurassic World Alive runs a "Subscription (~$9.99/mo)" monetization model; OneState RP: Role Play Online runs "Free game · IAP-driven (9 packs + 1 sub, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Jurassic World Alive or OneState RP: Role Play Online? v
Jurassic World Alive edges ahead with ★ 4.5 vs ★ 4.2 (gap of 0.3 stars). Rating volume: Jurassic World Alive 128K ratings, OneState RP: Role Play Online 22K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Jurassic World Alive vs OneState RP: Role Play Online revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $911.5K for Jurassic World Alive and $112.5K for OneState RP: Role Play Online are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Jurassic World Alive or OneState RP: Role Play Online to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
