Card Connect: Make Sequences! vs Phase 10: Casual Card Game
Card Connect: Make Sequences!
FunCraft, Inc
App Store
$1.8K/mo
~$21.0K/yr · 439K installs
VS
Phase 10: Casual Card Game
Mattel163 Limited
App Store
$355.8K/mo
~$4.27M/yr · 88.9M installs
Revenue winner
Phase 10: Casual Card Game wins
+20183% vs other
Installs winner
Phase 10: Casual Card Game wins
+20183% vs other
MAU winner
Phase 10: Casual Card Game wins
+10041% vs other
Rating winner
Card Connect: Make Sequences! wins
+1% vs other
Why Phase 10: Casual Card Game is winning
Top 2 reasons - backed by the public App Store / Play Store numbers.
- Phase 10: Casual Card Game earns roughly 203× more per month than Card Connect: Make Sequences! - $355.8K vs $1.8K.
- Bigger install base. Phase 10: Casual Card Game has ~88.9M lifetime installs vs Card Connect: Make Sequences!'s ~439K - 202.8× the funnel top.
→ Find more apps with this revenue gap · Full Phase 10: Casual Card Game report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$1.8K
▶
$355.8K
Annual revenue (est.)
$21.0K
▶
$4.27M
Lifetime installs (est.)
439K
▶
88.9M
Monthly active users (est.)?
89K
▶
9.0M
App Store rating
4.85★
◀
4.83★
Total ratings
5K
▶
593K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
10 tiers
=
10 tiers
- Category
- Games
- Price
- Free
- Released
- Oct 15, 2025
- Last updated
- Jun 25, 2026
- File size
- 313.5 MB
- Content rating
- 12+
- Version
- 1.2.25841
- Languages
- English, French, German, Italian, Japanese
- Category
- Games
- Price
- Free
- Released
- Oct 12, 2019
- Last updated
- Jun 22, 2026
- File size
- 420.7 MB
- Content rating
- 4+
- Version
- 1.0.87
- Languages
- Dutch, English, French, German, Italian, Japanese +2 more
Card Connect: Make Sequences! trajectory
Phase 10: Casual Card Game trajectory
FAQ
Which makes more money, Card Connect: Make Sequences! or Phase 10: Casual Card Game? v
Phase 10: Casual Card Game earns about $355.8K per month, while Card Connect: Make Sequences! earns about $1.8K. That is a 202.8× revenue gap (~$354.0K more per month for Phase 10: Casual Card Game). Annual revenue: Card Connect: Make Sequences! ≈ $21.0K/year, Phase 10: Casual Card Game ≈ $4.27M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Card Connect: Make Sequences! or Phase 10: Casual Card Game? v
Phase 10: Casual Card Game leads with about 88.9M estimated downloads vs 439K for Card Connect: Make Sequences! - a 202.8× gap. Card Connect: Make Sequences!'s App Store downloads are estimated from 5K ratings × the standard 1:75 ratio. Phase 10: Casual Card Game's App Store downloads are estimated from 593K ratings.
Are Card Connect: Make Sequences! and Phase 10: Casual Card Game in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Card Connect: Make Sequences! and Phase 10: Casual Card Game offer? v
Card Connect: Make Sequences!: IAP range 10 tiers detected. Phase 10: Casual Card Game: IAP range 10 tiers detected. Card Connect: Make Sequences! runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; Phase 10: Casual Card Game runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Card Connect: Make Sequences! or Phase 10: Casual Card Game? v
Card Connect: Make Sequences! edges ahead with ★ 4.9 vs ★ 4.8 (gap of 0.0 stars). Rating volume: Card Connect: Make Sequences! 5K ratings, Phase 10: Casual Card Game 593K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Card Connect: Make Sequences! vs Phase 10: Casual Card Game revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $1.8K for Card Connect: Make Sequences! and $355.8K for Phase 10: Casual Card Game are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Card Connect: Make Sequences! or Phase 10: Casual Card Game to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
