Plague Inc. vs Retro Bowl

Plague Inc.

Ndemic Creations
App Store
$644.9K/mo
~$7.74M/yr · 24.4M installs
VS

Retro Bowl

New Star Games
App Store
$1.86M/mo
~$22.31M/yr · 137.5M installs
Revenue winner Retro Bowl wins +188% vs other
Installs winner Retro Bowl wins +463% vs other
MAU winner Retro Bowl wins +109% vs other
Rating winner Plague Inc. wins +0% vs other

Why Retro Bowl is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. Retro Bowl earns roughly 3× more per month than Plague Inc. - $1.86M vs $644.9K.
  2. Bigger install base. Retro Bowl has ~137.5M lifetime installs vs Plague Inc.'s ~24.4M - 5.6× the funnel top.

Find more apps with this revenue gap · Full Retro Bowl report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Plague Inc.
vs
Retro Bowl
Monthly revenue (est.)?
$644.9K
$1.86M
Annual revenue (est.)
$7.74M
$22.31M
Lifetime installs (est.)
24.4M
137.5M
Monthly active users (est.)?
3.7M
7.7M
App Store rating
4.81★
4.81★
Total ratings
163K
916K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
10 tiers
8 tiers

Plague Inc.

Ndemic Creations
App Store
Category
Games
Price
USD0.99
Released
May 26, 2012
Last updated
May 6, 2026
File size
123.6 MB
Content rating
9+
Version
1.24.4
Languages
English, French, German, Italian, Japanese, Korean +8 more
View full Plague Inc. report →

Retro Bowl

New Star Games
App Store
Category
Games
Price
Free
Released
Jan 17, 2020
Last updated
Apr 27, 2026
File size
40.2 MB
Content rating
4+
Version
1.6.43
Languages
English
View full Retro Bowl report →

Plague Inc. trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

Retro Bowl trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, Plague Inc. or Retro Bowl? v
Retro Bowl earns about $1.86M per month, while Plague Inc. earns about $644.9K. That is a 2.9× revenue gap (~$1.21M more per month for Retro Bowl). Annual revenue: Plague Inc. ≈ $7.74M/year, Retro Bowl ≈ $22.31M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Plague Inc. or Retro Bowl? v
Retro Bowl leads with about 137.5M estimated downloads vs 24.4M for Plague Inc. - a 5.6× gap. Plague Inc.'s App Store downloads are estimated from 163K ratings × the standard 1:75 ratio. Retro Bowl's App Store downloads are estimated from 916K ratings.
Are Plague Inc. and Retro Bowl in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Plague Inc. and Retro Bowl offer? v
Plague Inc.: IAP range 10 tiers detected. Retro Bowl: IAP range 8 tiers detected. Plague Inc. runs a "Paid app ($0.99)" monetization model; Retro Bowl runs "Free game · IAP-driven (8 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Plague Inc. or Retro Bowl? v
Plague Inc. edges ahead with ★ 4.8 vs ★ 4.8 (gap of 0.0 stars). Rating volume: Plague Inc. 163K ratings, Retro Bowl 916K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Plague Inc. vs Retro Bowl revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $644.9K for Plague Inc. and $1.86M for Retro Bowl are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Plague Inc. or Retro Bowl to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.