SAMURAI II: VENGEANCE vs SCHOOLBOY RUNAWAY - STEALTH

SAMURAI II: VENGEANCE

Deca_Games
Google Play
$5.7K/mo
~$67.8K/yr · 476K installs
VS

SCHOOLBOY RUNAWAY - STEALTH

Linked Squad
Google Play
$42.3K/mo
~$507.5K/yr · 69.9M installs
Revenue winner SCHOOLBOY RUNAWAY - STEALTH wins +649% vs other
Installs winner SCHOOLBOY RUNAWAY - STEALTH wins +14596% vs other
MAU winner SCHOOLBOY RUNAWAY - STEALTH wins +5710% vs other
Rating winner SAMURAI II: VENGEANCE wins +10% vs other

Why SCHOOLBOY RUNAWAY - STEALTH is winning

Top 2 reasons - backed by the public App Store / Play Store numbers.

  1. SCHOOLBOY RUNAWAY - STEALTH earns roughly 7× more per month than SAMURAI II: VENGEANCE - $42.3K vs $5.7K.
  2. Bigger install base. SCHOOLBOY RUNAWAY - STEALTH has ~69.9M lifetime installs vs SAMURAI II: VENGEANCE's ~476K - 147.0× the funnel top.

Find more apps with this revenue gap · Full SCHOOLBOY RUNAWAY - STEALTH report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

SAMURAI II: VENGEANCE
vs
SCHOOLBOY RUNAWAY - STEALTH
Monthly revenue (est.)?
$5.7K
$42.3K
Annual revenue (est.)
$67.8K
$507.5K
Lifetime installs (est.)
476K
69.9M
Monthly active users (est.)?
41K
2.4M
App Store rating
4.36★
3.98★
Total ratings
17K
514K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
0 tiers
=
0 tiers

SAMURAI II: VENGEANCE

Deca_Games
Google Play
Category
Arcade
Price
USD0.99
Released
Jun 24, 2011
Last updated
Oct 3, 2025
File size
-
Content rating
Teen
Version
1.5.0
Languages
-
View full SAMURAI II: VENGEANCE report →

SCHOOLBOY RUNAWAY - STEALTH

Linked Squad
Google Play
Category
Arcade
Price
Free
Released
Jun 16, 2024
Last updated
Dec 10, 2025
File size
-
Content rating
Teen
Version
1.03
Languages
-
View full SCHOOLBOY RUNAWAY - STEALTH report →

SAMURAI II: VENGEANCE trajectory

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SCHOOLBOY RUNAWAY - STEALTH trajectory

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FAQ

Which makes more money, SAMURAI II: VENGEANCE or SCHOOLBOY RUNAWAY - STEALTH? v
SCHOOLBOY RUNAWAY - STEALTH earns about $42.3K per month, while SAMURAI II: VENGEANCE earns about $5.7K. That is a 7.5× revenue gap (~$36.6K more per month for SCHOOLBOY RUNAWAY - STEALTH). Annual revenue: SAMURAI II: VENGEANCE ≈ $67.8K/year, SCHOOLBOY RUNAWAY - STEALTH ≈ $507.5K/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, SAMURAI II: VENGEANCE or SCHOOLBOY RUNAWAY - STEALTH? v
SCHOOLBOY RUNAWAY - STEALTH leads with about 69.9M estimated downloads vs 476K for SAMURAI II: VENGEANCE - a 147.0× gap. SAMURAI II: VENGEANCE reports 100,000+ installs on Google Play. SCHOOLBOY RUNAWAY - STEALTH reports 50,000,000+ installs on Google Play.
Are SAMURAI II: VENGEANCE and SCHOOLBOY RUNAWAY - STEALTH in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
Do SAMURAI II: VENGEANCE and SCHOOLBOY RUNAWAY - STEALTH have in-app purchases? v
SAMURAI II: VENGEANCE does not appear to offer in-app purchases on its public listing. SCHOOLBOY RUNAWAY - STEALTH does not appear to offer in-app purchases. Monetization model: SAMURAI II: VENGEANCE runs "Paid app ($0.99)", SCHOOLBOY RUNAWAY - STEALTH runs "Free casual game · ad-supported (~$0.04/MAU)".
Which has better ratings, SAMURAI II: VENGEANCE or SCHOOLBOY RUNAWAY - STEALTH? v
SAMURAI II: VENGEANCE edges ahead with ★ 4.4 vs ★ 4.0 (gap of 0.4 stars). Rating volume: SAMURAI II: VENGEANCE 2K ratings, SCHOOLBOY RUNAWAY - STEALTH 4K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these SAMURAI II: VENGEANCE vs SCHOOLBOY RUNAWAY - STEALTH revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $5.7K for SAMURAI II: VENGEANCE and $42.3K for SCHOOLBOY RUNAWAY - STEALTH are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare SAMURAI II: VENGEANCE or SCHOOLBOY RUNAWAY - STEALTH to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.