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SAMURAI II: VENGEANCE icon

SAMURAI II: VENGEANCE Play Store Revenue Estimate

Deca_Games · Arcade

Samurai II sends Daisuke on a quest for revenge across the war-scorched countryside. From a seafaring village to a flying fortress to the legendary Isle of the Dead, the samurai will stop at nothing to hunt down his arch-enemy Orochi. Will …

Google Play ★ 4.4 USD0.99 🎯 Opportunity 28 🔨 Clone 80
REV.NOW
SAMURAI II: VENGEANCE icon
SAMURAI II: VENGEANCE earns about
$5.7K/month
range $3.1K – $8.2K · $67.8K/year
Live data · refreshed every hour
Per Day
$188
$104 – $273
Per Week
$1.3K
$725 – $1.9K
Per Month
$5.7K
$3.1K – $8.2K
Per Year
$67.8K
$37.3K – $98.3K
Lifetime
$169.5K
$93.2K – $245.8K
BUILD THIS BETTER · INDIE PLAYBOOK

A specific clone-and-improve plan for SAMURAI II: VENGEANCE

Auto-generated from this app's real revenue ($5.7K/month · $67.8K/year), monetization model, rating signals and category. Every line is calibrated to this app, not generic advice.

28/100
Opportunity
Marginal - only if you have a real angle
80/100
Cloneability
Easy (1-2 weeks for an MVP)
$0
Revenue / install
Lifetime value per download (≈30-month app life). Higher = each user is worth more.

✓ Features to copy

  • the proven core flow that drove these download numbers

⚡ Improve / fix

  • last updated 7 months ago - ship faster, advertise the freshness

🛠 MVP scope

  • core feature
  • onboarding flow
  • IAP unlock or one-time purchase
  • settings + share

💰 Pricing recommendation

SAMURAI II: VENGEANCE is paid at USD0.99. Consider a free + IAP model - broader install base, similar ARPU.

🔡 App Store title ideas

  • Pro: AI-Powered Arcade
  • Smart : Arcade Tracker
  • + - Faster, Cheaper

📺 TikTok / ad hook angles

  • "I tried SAMURAI II: VENGEANCE for 30 days - here's what I'd do differently"
  • "Why SAMURAI II: VENGEANCE costs $9.99/mo when ours costs $5.99"
  • "The arcade app SAMURAI II: VENGEANCE won't tell you these 3 things"

Monetization

Paid app ($0.99)
Revenue mix (estimated)
  • Paid upfront ~100%
Paying users (est.)
~$1.15 ARPU
Per-MAU revenue from category benchmark ($0.30–$2.00/mo)
In-App Purchases
No in-app purchases
Paid app: $0.99

App Details

Pulled from Google Play
Current Version
1.5.0
Released
Jun 24, 2011
Last Updated
Oct 3, 2025
Required OS
6.0
Content Rating
Teen
Category
Arcade
Price
USD0.99
Currency
USD
Developer
Deca_Games

What's new in v1.5.0

A small update has just been released.
We’ve been working behind the scenes to make your gameplay smoother and more reliable.
This update includes:
Internal fixes and service optimizations
General improvements to integrity and stability.

Fun Numbers - share these

$0
every second
$0
every minute
$8
every hour
$188
every day
  • ☕ Buys 38 $5 coffees every day
  • 🚗 Earns enough for 2 Tesla Model 3s annually
  • ⏱️ Earns the price of a coffee in 2,294 seconds

12-Month Revenue Trajectory

Modeled from grossing rank, app score, and update cadence. Hover any point to see the value. Real growth depends on retention, marketing, and seasonality.

JunJulAugSepOctNovDecJanFebMarAprMay
Total Installs
476K
Reported: 100,000+
Active Users (MAU est.)
41K
8.6% of installs · default benchmark · cumulative-install decay × 0.75
Rating
4.36 ★
2K reviews
Monetization
Paid app ($0.99)

Rating Distribution

5★
13K
4★
2K
3★
1K
2★
434
1★
1K

Compare SAMURAI II: VENGEANCE or explore similar apps

Arcade · Google Play · pick a head-to-head or jump to a leaderboard.

Frequently Asked About SAMURAI II: VENGEANCE

How much money does SAMURAI II: VENGEANCE make on Google Play?
SAMURAI II: VENGEANCE has an estimated Play Store revenue of $5.7K per month (~$67.8K per year, $188 per day) with a likely range of $3.1K to $8.2K. This sums earnings from in-app purchases, subscription revenue, ad monetization and any paid downloads on Google Play - directional estimates from public signals only.
How many Play Store downloads does SAMURAI II: VENGEANCE get?
Google Play publishes install ranges (e.g. 1M+, 10M+, 100M+). SAMURAI II: VENGEANCE reports 100,000+ installs. Rev.now combines that range with ratings, reviews, grossing rank and category trends to estimate roughly 476K total downloads and 41K monthly active users on Android.
Is SAMURAI II: VENGEANCE a top grossing Android app and what is its Play Store rank?
SAMURAI II: VENGEANCE is analyzed using Google Play grossing rank, category ranking, install range, ratings velocity, monetization model (subscription revenue, in-app purchases, paid downloads) and ad-revenue signals. Compare it to other highest-grossing Android apps on the Play Store leaderboard.
How is SAMURAI II: VENGEANCE Play Store revenue estimated?
Rev.now estimates SAMURAI II: VENGEANCE Play Store revenue from public app data: Google Play download ranges, monthly active users (MAU), Android paying-user conversion, scraped subscription pricing, in-app purchase ranges (shown on the Play listing when available), ad monetization (eCPM × impressions × MAU) and the Arcade category ARPU benchmark - net of Google's 15-30% Play Store cut.
What in-app purchases and subscriptions does SAMURAI II: VENGEANCE offer on Android?
SAMURAI II: VENGEANCE currently shows no in-app purchases or subscription pricing on the public Google Play listing. Subscription revenue and IAP earnings are usually the biggest contributors to monthly Play Store revenue.
Can I compare SAMURAI II: VENGEANCE Play Store revenue with another Android app?
Yes. Use the free compare tool to compare SAMURAI II: VENGEANCE side-by-side with any other Google Play app by estimated revenue, downloads, paying users, subscription pricing, in-app purchase tiers, grossing rank and monetization model.
Does Rev.now show exact Play Store revenue for SAMURAI II: VENGEANCE?
No - Rev.now shows estimated Play Store revenue, in-app purchase earnings and subscription revenue for SAMURAI II: VENGEANCE. Exact financial data, paying-user counts and ad income are private to Google and the developer; Rev.now does not have access to Play Console or developer payouts.