SAMURAI II: VENGEANCE vs Subway Surfers

SAMURAI II: VENGEANCE

Deca_Games
Google Play
$5.7K/mo
~$67.8K/yr · 476K installs
VS

Subway Surfers

SYBO Games
Google Play
$362.9K/mo
~$4.35M/yr · 2.9B installs
Revenue winner Subway Surfers wins +6323% vs other
Installs winner Subway Surfers wins +604191% vs other
MAU winner Subway Surfers wins +49086% vs other
Rating winner Subway Surfers wins +4% vs other

Why Subway Surfers is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. Subway Surfers earns roughly 64× more per month than SAMURAI II: VENGEANCE - $362.9K vs $5.7K.
  2. Subscription model. Subway Surfers runs a $9.95/mo subscription that compounds; SAMURAI II: VENGEANCE relies on one-shot IAP or ads.
  3. Bigger install base. Subway Surfers has ~2.9B lifetime installs vs SAMURAI II: VENGEANCE's ~476K - 6042.9× the funnel top.

Find more apps with this revenue gap · Full Subway Surfers report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

SAMURAI II: VENGEANCE
vs
Subway Surfers
Monthly revenue (est.)?
$5.7K
$362.9K
Annual revenue (est.)
$67.8K
$4.35M
Lifetime installs (est.)
476K
2.9B
Monthly active users (est.)?
41K
20.1M
App Store rating
4.36★
4.55★
Total ratings
17K
41.7M
US grossing rank
-
=
-
Cheapest monthly sub
No sub
$9.95
IAP tiers detected
0 tiers
=
0 tiers

SAMURAI II: VENGEANCE

Deca_Games
Google Play
Category
Arcade
Price
USD0.99
Released
Jun 24, 2011
Last updated
Oct 3, 2025
File size
-
Content rating
Teen
Version
1.5.0
Languages
-
View full SAMURAI II: VENGEANCE report →

Subway Surfers

SYBO Games
Google Play
Category
Arcade
Price
Free
Released
Sep 20, 2012
Last updated
Apr 29, 2026
File size
-
Content rating
Everyone 10+
Version
3.62.1
Languages
-
View full Subway Surfers report →

SAMURAI II: VENGEANCE trajectory

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Subway Surfers trajectory

JunJulAugSepOctNovDecJanFebMarAprMay

FAQ

Which makes more money, SAMURAI II: VENGEANCE or Subway Surfers? v
Subway Surfers earns about $362.9K per month, while SAMURAI II: VENGEANCE earns about $5.7K. That is a 64.2× revenue gap (~$357.3K more per month for Subway Surfers). Annual revenue: SAMURAI II: VENGEANCE ≈ $67.8K/year, Subway Surfers ≈ $4.35M/year. Estimates are derived from public Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, SAMURAI II: VENGEANCE or Subway Surfers? v
Subway Surfers leads with about 2.9B estimated downloads vs 476K for SAMURAI II: VENGEANCE - a 6042.9× gap. SAMURAI II: VENGEANCE reports 100,000+ installs on Google Play. Subway Surfers reports 1,000,000,000+ installs on Google Play.
Are SAMURAI II: VENGEANCE and Subway Surfers in the same Google Play category and competing for the same money? v
Yes - both apps sit in the Arcade category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do SAMURAI II: VENGEANCE and Subway Surfers offer? v
SAMURAI II: VENGEANCE: no IAP detected on the public listing. Subway Surfers: IAP range $0.99 - $99.99 per item. SAMURAI II: VENGEANCE runs a "Paid app ($0.99)" monetization model; Subway Surfers runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, SAMURAI II: VENGEANCE or Subway Surfers? v
Subway Surfers edges ahead with ★ 4.6 vs ★ 4.4 (gap of 0.2 stars). Rating volume: SAMURAI II: VENGEANCE 2K ratings, Subway Surfers 1.8M ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these SAMURAI II: VENGEANCE vs Subway Surfers revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $5.7K for SAMURAI II: VENGEANCE and $362.9K for Subway Surfers are derived from Google Play grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Arcade) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare SAMURAI II: VENGEANCE or Subway Surfers to a different Google Play app? v
Use the search box at the bottom of this page or paste any two Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.