Azur Lane vs Shiren: Serpentcoil Island

Azur Lane

YOSTAR LIMITED
App Store
$4.3K/mo
~$51.2K/yr · 534K installs
VS

Shiren: Serpentcoil Island

Spike-Chunsoft CO, LTD.
App Store
$213/mo
~$2.6K/yr · 400 installs
Revenue winner Azur Lane wins +1904% vs other
Installs winner Azur Lane wins +133300% vs other
MAU winner Azur Lane wins +133300% vs other
Rating winner Shiren: Serpentcoil Island wins +0% vs other

Why Azur Lane is winning

Top 4 reasons - backed by the public App Store / Play Store numbers.

  1. Azur Lane earns roughly 20× more per month than Shiren: Serpentcoil Island - $4.3K vs $213.
  2. Subscription model. Azur Lane runs a $29.99/mo subscription that compounds; Shiren: Serpentcoil Island relies on one-shot IAP or ads.
  3. Bigger install base. Azur Lane has ~534K lifetime installs vs Shiren: Serpentcoil Island's ~400 - 1334.0× the funnel top.
  4. More monetization surfaces. Azur Lane runs 10 IAP tiers vs 0 - more chances to convert users at the right price.

Find more apps with this revenue gap · Full Azur Lane report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

Azur Lane
vs
Shiren: Serpentcoil Island
Monthly revenue (est.)?
$4.3K
$213
Annual revenue (est.)
$51.2K
$2.6K
Lifetime installs (est.)
534K
400
Monthly active users (est.)?
105K
78.8
App Store rating
4.48★
4.50★
Total ratings
7K
4
US grossing rank
-
=
-
Cheapest monthly sub
$29.99
No sub
IAP tiers detected
10 tiers
0 tiers

Azur Lane

YOSTAR LIMITED
App Store
Category
Games
Price
Free
Released
Aug 17, 2018
Last updated
May 7, 2026
File size
3.73 GB
Content rating
17+
Version
1.17.0
Languages
English
View full Azur Lane report →

Shiren: Serpentcoil Island

Spike-Chunsoft CO, LTD.
App Store
Category
Games
Price
USD19.99
Released
Feb 4, 2026
Last updated
Feb 25, 2026
File size
1.87 GB
Content rating
12+
Version
2.3.2
Languages
English, Japanese, Chinese
View full Shiren: Serpentcoil Island report →

Azur Lane trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

Shiren: Serpentcoil Island trajectory

AugSepOctNovDecJanFebMarAprMayJunJul

FAQ

Which makes more money, Azur Lane or Shiren: Serpentcoil Island? v
Azur Lane earns about $4.3K per month, while Shiren: Serpentcoil Island earns about $213. That is a 20.0× revenue gap (~$4.1K more per month for Azur Lane). Annual revenue: Azur Lane ≈ $51.2K/year, Shiren: Serpentcoil Island ≈ $2.6K/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Azur Lane or Shiren: Serpentcoil Island? v
Azur Lane leads with about 534K estimated downloads vs 400 for Shiren: Serpentcoil Island - a 1334.0× gap. Azur Lane's App Store downloads are estimated from 7K ratings × the standard 1:75 ratio. Shiren: Serpentcoil Island's App Store downloads are estimated from 4 ratings.
Are Azur Lane and Shiren: Serpentcoil Island in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Azur Lane and Shiren: Serpentcoil Island offer? v
Azur Lane: IAP range 10 tiers detected. Shiren: Serpentcoil Island: no IAP detected on the public listing. Azur Lane runs a "Free casual game · ads + tiny sub take (~$0.08/MAU)" monetization model; Shiren: Serpentcoil Island runs "Paid app ($19.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Azur Lane or Shiren: Serpentcoil Island? v
Shiren: Serpentcoil Island edges ahead with ★ 4.5 vs ★ 4.5 (gap of 0.0 stars). Rating volume: Azur Lane 7K ratings, Shiren: Serpentcoil Island 4 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Azur Lane vs Shiren: Serpentcoil Island revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $4.3K for Azur Lane and $213 for Shiren: Serpentcoil Island are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Azur Lane or Shiren: Serpentcoil Island to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.