SLAM: The Speed Card Game vs SLAM: The Speed Card Game

SLAM: The Speed Card Game

Nathan Kerr
App Store
$2/mo
~$19/yr · 400 installs
VS

SLAM: The Speed Card Game

Falling Death Games
Google Play
$8/mo
~$96/yr · 5K installs
Revenue winner SLAM: The Speed Card Game wins +300% vs other
Installs winner SLAM: The Speed Card Game wins +1058% vs other
MAU winner SLAM: The Speed Card Game wins +646% vs other
Rating winner SLAM: The Speed Card Game wins +38% vs other

Why SLAM: The Speed Card Game is winning

Top 3 reasons - backed by the public App Store / Play Store numbers.

  1. SLAM: The Speed Card Game earns roughly 4× more per month than SLAM: The Speed Card Game - $8 vs $2.
  2. Bigger install base. SLAM: The Speed Card Game has ~5K lifetime installs vs SLAM: The Speed Card Game's ~400 - 11.6× the funnel top.
  3. Better app store reviews. SLAM: The Speed Card Game sits at 4.13★ vs 3.00★ - store algorithms reward higher-rated apps with more impressions.

Find more apps with this revenue gap · Full SLAM: The Speed Card Game report

Side-by-side metrics

Bars scale to whichever app is bigger on that row. Green = winner.

SLAM: The Speed Card Game
vs
SLAM: The Speed Card Game
Monthly revenue (est.)?
$2
$8
Annual revenue (est.)
$19
$96
Lifetime installs (est.)
400
5K
Monthly active users (est.)?
59.6
444.48
App Store rating
3.00★
4.13★
Total ratings
2
41
US grossing rank
-
=
-
Cheapest monthly sub
No sub
=
No sub
IAP tiers detected
1 tiers
0 tiers

SLAM: The Speed Card Game

Nathan Kerr
App Store
Category
Games
Price
Free
Released
May 2, 2016
Last updated
Sep 25, 2024
File size
34.9 MB
Content rating
4+
Version
2.5.1
Languages
English
View full SLAM: The Speed Card Game report →

SLAM: The Speed Card Game

Falling Death Games
Google Play
Category
Card
Price
Free
Released
May 2, 2016
Last updated
Sep 20, 2024
File size
-
Content rating
Everyone
Version
2.5.1
Languages
-
View full SLAM: The Speed Card Game report →

SLAM: The Speed Card Game trajectory

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SLAM: The Speed Card Game trajectory

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FAQ

Which makes more money, SLAM: The Speed Card Game or SLAM: The Speed Card Game? v
SLAM: The Speed Card Game earns about $8 per month, while SLAM: The Speed Card Game earns about $2. That is a 4.0× revenue gap (~$6 more per month for SLAM: The Speed Card Game). Annual revenue: SLAM: The Speed Card Game ≈ $19/year, SLAM: The Speed Card Game ≈ $96/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, SLAM: The Speed Card Game or SLAM: The Speed Card Game? v
SLAM: The Speed Card Game leads with about 5K estimated downloads vs 400 for SLAM: The Speed Card Game - a 11.6× gap. SLAM: The Speed Card Game's App Store downloads are estimated from 2 ratings × the standard 1:75 ratio. SLAM: The Speed Card Game reports 1,000+ installs on Google Play.
Are SLAM: The Speed Card Game and SLAM: The Speed Card Game in the same App Store category on each store and competing for the same money? v
No - SLAM: The Speed Card Game is in Games and SLAM: The Speed Card Game is in Card. They share screen-time attention but earn money in different niches: SLAM: The Speed Card Game from games monetization patterns, SLAM: The Speed Card Game from card.
What in-app purchases and subscription pricing do SLAM: The Speed Card Game and SLAM: The Speed Card Game offer? v
SLAM: The Speed Card Game: IAP range 1 tiers detected. SLAM: The Speed Card Game: IAP range $0.99 per item. SLAM: The Speed Card Game runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; SLAM: The Speed Card Game runs "Free casual game · ad-supported (~$0.04/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, SLAM: The Speed Card Game or SLAM: The Speed Card Game? v
SLAM: The Speed Card Game edges ahead with ★ 3.0 vs ★ 4.1 (gap of 1.1 stars). Rating volume: SLAM: The Speed Card Game 2 ratings, SLAM: The Speed Card Game 11 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these SLAM: The Speed Card Game vs SLAM: The Speed Card Game revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $2 for SLAM: The Speed Card Game and $8 for SLAM: The Speed Card Game are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Card) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare SLAM: The Speed Card Game or SLAM: The Speed Card Game to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.