Sproggiwood vs Total War: MEDIEVAL II
Sproggiwood
Freehold Games, LLC
App Store
$96/mo
~$1.2K/yr · 4K installs
VS
Total War: MEDIEVAL II
Feral Interactive Ltd
App Store
$224.5K/mo
~$2.69M/yr · 562K installs
Revenue winner
Total War: MEDIEVAL II wins
+233710% vs other
Installs winner
Total War: MEDIEVAL II wins
+15284% vs other
MAU winner
Total War: MEDIEVAL II wins
+24369% vs other
Rating winner
Total War: MEDIEVAL II wins
+11% vs other
Why Total War: MEDIEVAL II is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Total War: MEDIEVAL II earns roughly 2338× more per month than Sproggiwood - $224.5K vs $96.
- Subscription model. Total War: MEDIEVAL II runs a $30.37/mo subscription that compounds; Sproggiwood relies on one-shot IAP or ads.
- Bigger install base. Total War: MEDIEVAL II has ~562K lifetime installs vs Sproggiwood's ~4K - 153.8× the funnel top.
- Better app store reviews. Total War: MEDIEVAL II sits at 4.87★ vs 4.37★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Total War: MEDIEVAL II report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$96
▶
$224.5K
Annual revenue (est.)
$1.2K
▶
$2.69M
Lifetime installs (est.)
4K
▶
562K
Monthly active users (est.)?
463.55
▶
113K
App Store rating
4.37★
▶
4.87★
Total ratings
73
▶
7K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$30.37
IAP tiers detected
0 tiers
▶
1 tiers
- Category
- Games
- Price
- USD0.99
- Released
- Feb 15, 2015
- Last updated
- Nov 21, 2015
- File size
- 419.1 MB
- Content rating
- 12+
- Version
- 1.2.10
- Languages
- English
- Category
- Games
- Price
- USD14.99
- Released
- Apr 7, 2022
- Last updated
- Oct 1, 2025
- File size
- 1.95 GB
- Content rating
- 12+
- Version
- 1.5.1
- Languages
- Czech, English, French, German, Italian, Polish +2 more
Sproggiwood trajectory
Total War: MEDIEVAL II trajectory
FAQ
Which makes more money, Sproggiwood or Total War: MEDIEVAL II? v
Total War: MEDIEVAL II earns about $224.5K per month, while Sproggiwood earns about $96. That is a 2338.1× revenue gap (~$224.4K more per month for Total War: MEDIEVAL II). Annual revenue: Sproggiwood ≈ $1.2K/year, Total War: MEDIEVAL II ≈ $2.69M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Sproggiwood or Total War: MEDIEVAL II? v
Total War: MEDIEVAL II leads with about 562K estimated downloads vs 4K for Sproggiwood - a 153.8× gap. Sproggiwood's App Store downloads are estimated from 73 ratings × the standard 1:75 ratio. Total War: MEDIEVAL II's App Store downloads are estimated from 7K ratings.
Are Sproggiwood and Total War: MEDIEVAL II in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Sproggiwood and Total War: MEDIEVAL II offer? v
Sproggiwood: no IAP detected on the public listing. Total War: MEDIEVAL II: IAP range 1 tiers detected. Sproggiwood runs a "Paid app ($0.99)" monetization model; Total War: MEDIEVAL II runs "Paid app ($14.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Sproggiwood or Total War: MEDIEVAL II? v
Total War: MEDIEVAL II edges ahead with ★ 4.9 vs ★ 4.4 (gap of 0.5 stars). Rating volume: Sproggiwood 73 ratings, Total War: MEDIEVAL II 7K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Sproggiwood vs Total War: MEDIEVAL II revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $96 for Sproggiwood and $224.5K for Total War: MEDIEVAL II are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Sproggiwood or Total War: MEDIEVAL II to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
