Sproggiwood vs Total War: MEDIEVAL II
Sproggiwood
Freehold Games, LLC
App Store
$492/mo
~$5.9K/yr · 4K installs
VS
Total War: MEDIEVAL II
Feral Interactive Ltd
App Store
$228.2K/mo
~$2.74M/yr · 571K installs
Revenue winner
Total War: MEDIEVAL II wins
+46289% vs other
Installs winner
Total War: MEDIEVAL II wins
+15331% vs other
MAU winner
Total War: MEDIEVAL II wins
+24444% vs other
Rating winner
Total War: MEDIEVAL II wins
+11% vs other
Why Total War: MEDIEVAL II is winning
Top 4 reasons - backed by the public App Store / Play Store numbers.
- Total War: MEDIEVAL II earns roughly 464× more per month than Sproggiwood - $228.2K vs $492.
- Subscription model. Total War: MEDIEVAL II runs a $30.37/mo subscription that compounds; Sproggiwood relies on one-shot IAP or ads.
- Bigger install base. Total War: MEDIEVAL II has ~571K lifetime installs vs Sproggiwood's ~4K - 154.3× the funnel top.
- Better app store reviews. Total War: MEDIEVAL II sits at 4.87★ vs 4.38★ - store algorithms reward higher-rated apps with more impressions.
→ Find more apps with this revenue gap · Full Total War: MEDIEVAL II report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$492
▶
$228.2K
Annual revenue (est.)
$5.9K
▶
$2.74M
Lifetime installs (est.)
4K
▶
571K
Monthly active users (est.)?
469.9
▶
115K
App Store rating
4.38★
▶
4.87★
Total ratings
74
▶
7K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$30.37
IAP tiers detected
0 tiers
▶
1 tiers
- Category
- Games
- Price
- USD4.99
- Released
- Feb 15, 2015
- Last updated
- Nov 21, 2015
- File size
- 419.1 MB
- Content rating
- 12+
- Version
- 1.2.10
- Languages
- English
- Category
- Games
- Price
- USD14.99
- Released
- Apr 7, 2022
- Last updated
- Oct 1, 2025
- File size
- 1.95 GB
- Content rating
- 12+
- Version
- 1.5.1
- Languages
- Czech, English, French, German, Italian, Polish +2 more
Sproggiwood trajectory
Total War: MEDIEVAL II trajectory
FAQ
Which makes more money, Sproggiwood or Total War: MEDIEVAL II? v
Total War: MEDIEVAL II earns about $228.2K per month, while Sproggiwood earns about $492. That is a 463.9× revenue gap (~$227.7K more per month for Total War: MEDIEVAL II). Annual revenue: Sproggiwood ≈ $5.9K/year, Total War: MEDIEVAL II ≈ $2.74M/year. Estimates are derived from public App Store signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, Sproggiwood or Total War: MEDIEVAL II? v
Total War: MEDIEVAL II leads with about 571K estimated downloads vs 4K for Sproggiwood - a 154.3× gap. Sproggiwood's App Store downloads are estimated from 74 ratings × the standard 1:75 ratio. Total War: MEDIEVAL II's App Store downloads are estimated from 7K ratings.
Are Sproggiwood and Total War: MEDIEVAL II in the same App Store category and competing for the same money? v
Yes - both apps sit in the Games category, which means they compete directly for the same paying users and category-level wallet share. Direct competitors, head-to-head.
What in-app purchases and subscription pricing do Sproggiwood and Total War: MEDIEVAL II offer? v
Sproggiwood: no IAP detected on the public listing. Total War: MEDIEVAL II: IAP range 1 tiers detected. Sproggiwood runs a "Paid app ($4.99)" monetization model; Total War: MEDIEVAL II runs "Paid app ($14.99)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, Sproggiwood or Total War: MEDIEVAL II? v
Total War: MEDIEVAL II edges ahead with ★ 4.9 vs ★ 4.4 (gap of 0.5 stars). Rating volume: Sproggiwood 74 ratings, Total War: MEDIEVAL II 7K ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these Sproggiwood vs Total War: MEDIEVAL II revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $492 for Sproggiwood and $228.2K for Total War: MEDIEVAL II are derived from App Store grossing rank, scraped IAP tiers, ratings volume and category benchmarks (Games) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare Sproggiwood or Total War: MEDIEVAL II to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
