StoneAge: Idle Adventure vs StoneAge: Idle Adventure
StoneAge: Idle Adventure
Netmarble Corporation
App Store
$174/mo
~$2.1K/yr · 43K installs
VS
StoneAge: Idle Adventure
Netmarble
Google Play
$8.7K/mo
~$104.8K/yr · 1.4M installs
Revenue winner
StoneAge: Idle Adventure wins
+4920% vs other
Installs winner
StoneAge: Idle Adventure wins
+3163% vs other
MAU winner
StoneAge: Idle Adventure wins
+830% vs other
Rating winner
StoneAge: Idle Adventure wins
+11% vs other
Why StoneAge: Idle Adventure is winning
Top 3 reasons - backed by the public App Store / Play Store numbers.
- StoneAge: Idle Adventure earns roughly 50× more per month than StoneAge: Idle Adventure - $8.7K vs $174.
- Subscription model. StoneAge: Idle Adventure runs a $7.80/mo subscription that compounds; StoneAge: Idle Adventure relies on one-shot IAP or ads.
- Bigger install base. StoneAge: Idle Adventure has ~1.4M lifetime installs vs StoneAge: Idle Adventure's ~43K - 32.6× the funnel top.
→ Find more apps with this revenue gap · Full StoneAge: Idle Adventure report
Side-by-side metrics
Bars scale to whichever app is bigger on that row. Green = winner.
vs
Monthly revenue (est.)?
$174
▶
$8.7K
Annual revenue (est.)
$2.1K
▶
$104.8K
Lifetime installs (est.)
43K
▶
1.4M
Monthly active users (est.)?
9K
▶
81K
App Store rating
4.69★
◀
4.22★
Total ratings
511
▶
38K
US grossing rank
-
=
-
Cheapest monthly sub
No sub
▶
$7.80
IAP tiers detected
9 tiers
◀
0 tiers
- Category
- Games
- Price
- Free
- Released
- Mar 3, 2026
- Last updated
- Apr 15, 2026
- File size
- 794.8 MB
- Content rating
- 9+
- Version
- 1.02.00
- Languages
- English, French, German, Indonesian, Italian, Japanese +7 more
- Category
- Role Playing
- Price
- Free
- Released
- Feb 27, 2026
- Last updated
- Apr 13, 2026
- File size
- -
- Content rating
- Teen
- Version
- 1.02.00
- Languages
- -
StoneAge: Idle Adventure trajectory
StoneAge: Idle Adventure trajectory
FAQ
Which makes more money, StoneAge: Idle Adventure or StoneAge: Idle Adventure? v
StoneAge: Idle Adventure earns about $8.7K per month, while StoneAge: Idle Adventure earns about $174. That is a 50.2× revenue gap (~$8.6K more per month for StoneAge: Idle Adventure). Annual revenue: StoneAge: Idle Adventure ≈ $2.1K/year, StoneAge: Idle Adventure ≈ $104.8K/year. Estimates are derived from public App Store / Google Play signals - grossing rank, scraped IAP tiers, ratings and category benchmarks.
Which has more downloads, StoneAge: Idle Adventure or StoneAge: Idle Adventure? v
StoneAge: Idle Adventure leads with about 1.4M estimated downloads vs 43K for StoneAge: Idle Adventure - a 32.6× gap. StoneAge: Idle Adventure's App Store downloads are estimated from 502 ratings × the standard 1:75 ratio. StoneAge: Idle Adventure reports 1,000,000+ installs on Google Play.
Are StoneAge: Idle Adventure and StoneAge: Idle Adventure in the same App Store category on each store and competing for the same money? v
No - StoneAge: Idle Adventure is in Games and StoneAge: Idle Adventure is in Role Playing. They share screen-time attention but earn money in different niches: StoneAge: Idle Adventure from games monetization patterns, StoneAge: Idle Adventure from role playing.
What in-app purchases and subscription pricing do StoneAge: Idle Adventure and StoneAge: Idle Adventure offer? v
StoneAge: Idle Adventure: IAP range 9 tiers detected. StoneAge: Idle Adventure: IAP range $0.29 - $209.99 per item. StoneAge: Idle Adventure runs a "Free casual game · ad-supported (~$0.04/MAU)" monetization model; StoneAge: Idle Adventure runs "Free game · IAP-driven (0 packs, ~$0.30/MAU)". Scraped tier prices and detected subscription pricing drive the bulk of the per-app revenue estimate above.
Which has better ratings, StoneAge: Idle Adventure or StoneAge: Idle Adventure? v
StoneAge: Idle Adventure edges ahead with ★ 4.7 vs ★ 4.2 (gap of 0.5 stars). Rating volume: StoneAge: Idle Adventure 502 ratings, StoneAge: Idle Adventure 124 ratings. Higher rating volume = stronger ASO signal even when star averages are close.
How accurate are these StoneAge: Idle Adventure vs StoneAge: Idle Adventure revenue estimates? v
Directional - typically within 2-3× of actual money earned for popular apps. The $174 for StoneAge: Idle Adventure and $8.7K for StoneAge: Idle Adventure are derived from App Store grossing rank / Google Play install ranges, scraped IAP tiers, ratings volume and category benchmarks (Games / Role Playing) - net of the 15-30% Apple/Google store cut. Real revenue depends on country mix, retention, refunds and ad fill rate, none of which Apple or Google publish.
How do I compare StoneAge: Idle Adventure or StoneAge: Idle Adventure to a different App Store app? v
Use the search box at the bottom of this page or paste any two App Store or Google Play links into the homepage tool. We auto-generate a permanent comparison URL with revenue, downloads, IAP tiers, subscription pricing and grossing rank for both apps.
